Flutter Engine
scene_update_context.h File Reference
#include <fuchsia/ui/views/cpp/fidl.h>
#include <lib/ui/scenic/cpp/resources.h>
#include <lib/ui/scenic/cpp/session.h>
#include <lib/ui/scenic/cpp/view_ref_pair.h>
#include <cfloat>
#include <memory>
#include <set>
#include <vector>
#include "flutter/flow/embedded_views.h"
#include "flutter/fml/logging.h"
#include "flutter/fml/macros.h"
#include "third_party/skia/include/core/SkRect.h"
#include "third_party/skia/include/core/SkSurface.h"

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Classes

class  flutter::SessionWrapper
 
class  flutter::SceneUpdateContext
 
class  flutter::SceneUpdateContext::Entity
 
class  flutter::SceneUpdateContext::Transform
 
class  flutter::SceneUpdateContext::Frame
 
class  flutter::SceneUpdateContext::Clip
 
struct  flutter::SceneUpdateContext::PaintTask
 

Namespaces

 flutter
 

Variables

constexpr float flutter::kOneMinusEpsilon = 1 - FLT_EPSILON
 
constexpr float flutter::kScenicZElevationBetweenLayers = 10.f