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build_config.h
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// This file adds defines about the platform we're currently building on.
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// Operating System:
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// OS_WIN / OS_MACOSX / OS_LINUX / OS_POSIX (MACOSX or LINUX) /
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// OS_NACL (NACL_SFI or NACL_NONSFI) / OS_NACL_SFI / OS_NACL_NONSFI
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// Compiler:
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// COMPILER_MSVC / COMPILER_GCC
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// Processor:
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// ARCH_CPU_X86 / ARCH_CPU_X86_64 / ARCH_CPU_X86_FAMILY (X86 or X86_64)
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// ARCH_CPU_32_BITS / ARCH_CPU_64_BITS
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#ifndef TONIC_COMMON_BUILD_CONFIG_H_
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#define TONIC_COMMON_BUILD_CONFIG_H_
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#if defined(__Fuchsia__)
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#define OS_FUCHSIA 1
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#elif defined(ANDROID)
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#define OS_ANDROID 1
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#elif defined(__APPLE__)
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// only include TargetConditions after testing ANDROID as some android builds
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// on mac don't have this header available and it's not needed unless the target
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// is really mac/ios.
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#include <TargetConditionals.h>
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#define OS_MACOSX 1
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#if defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
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#define OS_IOS 1
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#endif
// defined(TARGET_OS_IPHONE) && TARGET_OS_IPHONE
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#elif defined(__linux__)
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#define OS_LINUX 1
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// include a system header to pull in features.h for glibc/uclibc macros.
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#include <unistd.h>
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#if defined(__GLIBC__) && !defined(__UCLIBC__)
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// we really are using glibc, not uClibc pretending to be glibc
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#define LIBC_GLIBC 1
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#endif
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#elif defined(_WIN32)
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#define OS_WIN 1
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#elif defined(__FreeBSD__)
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#define OS_FREEBSD 1
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#elif defined(__OpenBSD__)
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#define OS_OPENBSD 1
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#elif defined(__sun)
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#define OS_SOLARIS 1
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#elif defined(__QNXNTO__)
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#define OS_QNX 1
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#else
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#error Please add support for your platform in tonic/common/build_config.h
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#endif
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// For access to standard BSD features, use OS_BSD instead of a
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// more specific macro.
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#if defined(OS_FREEBSD) || defined(OS_OPENBSD)
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#define OS_BSD 1
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#endif
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// For access to standard POSIXish features, use OS_POSIX instead of a
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// more specific macro.
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#if defined(OS_MACOSX) || defined(OS_LINUX) || defined(OS_FREEBSD) || \
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defined(OS_OPENBSD) || defined(OS_SOLARIS) || defined(OS_ANDROID) || \
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defined(OS_NACL) || defined(OS_QNX)
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#define OS_POSIX 1
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#endif
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// Processor architecture detection. For more info on what's defined, see:
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// http://msdn.microsoft.com/en-us/library/b0084kay.aspx
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// http://www.agner.org/optimize/calling_conventions.pdf
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// or with gcc, run: "echo | gcc -E -dM -"
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#if defined(_M_X64) || defined(__x86_64__)
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#define ARCH_CPU_X86_FAMILY 1
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#define ARCH_CPU_X86_64 1
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#define ARCH_CPU_64_BITS 1
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#define ARCH_CPU_LITTLE_ENDIAN 1
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#elif defined(_M_IX86) || defined(__i386__)
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#define ARCH_CPU_X86_FAMILY 1
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#define ARCH_CPU_X86 1
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#define ARCH_CPU_32_BITS 1
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#define ARCH_CPU_LITTLE_ENDIAN 1
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#elif defined(__ARMEL__)
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#define ARCH_CPU_ARM_FAMILY 1
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#define ARCH_CPU_ARMEL 1
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#define ARCH_CPU_32_BITS 1
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#define ARCH_CPU_LITTLE_ENDIAN 1
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#elif defined(__aarch64__)
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#define ARCH_CPU_ARM_FAMILY 1
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#define ARCH_CPU_ARM64 1
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#define ARCH_CPU_64_BITS 1
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#define ARCH_CPU_LITTLE_ENDIAN 1
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#elif defined(__riscv) && __SIZEOF_POINTER__ == 4
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#define ARCH_CPU_RISCV_FAMILY 1
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#define ARCH_CPU_RISCV32 1
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#define ARCH_CPU_32_BITS 1
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#define ARCH_CPU_LITTLE_ENDIAN 1
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#elif defined(__riscv) && __SIZEOF_POINTER__ == 8
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#define ARCH_CPU_RISCV_FAMILY 1
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#define ARCH_CPU_RISCV64 1
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#define ARCH_CPU_64_BITS 1
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#define ARCH_CPU_LITTLE_ENDIAN 1
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#elif defined(__pnacl__)
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#define ARCH_CPU_32_BITS 1
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#define ARCH_CPU_LITTLE_ENDIAN 1
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#elif defined(__MIPSEL__)
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#if defined(__LP64__)
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#define ARCH_CPU_MIPS64_FAMILY 1
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#define ARCH_CPU_MIPS64EL 1
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#define ARCH_CPU_64_BITS 1
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#define ARCH_CPU_LITTLE_ENDIAN 1
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#else
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#define ARCH_CPU_MIPS_FAMILY 1
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#define ARCH_CPU_MIPSEL 1
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#define ARCH_CPU_32_BITS 1
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#define ARCH_CPU_LITTLE_ENDIAN 1
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#endif
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#else
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#error Please add support for your architecture in build/build_config.h
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#endif
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#endif
// TONIC_COMMON_BUILD_CONFIG_H_
third_party
tonic
common
build_config.h
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