Flutter Engine
android_environment_gl.h
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1 // Copyright 2013 The Flutter Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_ENVIRONMENT_GL_H_
6 #define FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_ENVIRONMENT_GL_H_
7 
8 #include "flutter/fml/macros.h"
9 #include "flutter/fml/memory/ref_counted.h"
10 
11 #include <EGL/egl.h>
12 
13 namespace flutter {
14 
16  : public fml::RefCountedThreadSafe<AndroidEnvironmentGL> {
17  private:
18  // MakeRefCounted
20 
21  // MakeRefCounted
23 
24  public:
25  bool IsValid() const;
26 
27  EGLDisplay Display() const;
28 
29  private:
30  EGLDisplay display_;
31  bool valid_;
32 
33  FML_FRIEND_MAKE_REF_COUNTED(AndroidEnvironmentGL);
34  FML_FRIEND_REF_COUNTED_THREAD_SAFE(AndroidEnvironmentGL);
35  FML_DISALLOW_COPY_AND_ASSIGN(AndroidEnvironmentGL);
36 };
37 
38 } // namespace flutter
39 
40 #endif // FLUTTER_SHELL_PLATFORM_ANDROID_ANDROID_ENVIRONMENT_GL_H_