#include <cmath>#include <cstdint>#include <functional>#include <memory>#include <ostream>#include <stack>#include <string>#include <type_traits>#include <utility>#include <vector>#include "ax_enum_util.h"#include "ax_enums.h"#include "ax_node.h"#include "ax_node_text_styles.h"#include "ax_role_properties.h"#include "ax_tree_id.h"#include "base/container_utils.h"#include "base/logging.h"#include "base/string_utils.h"Go to the source code of this file.
Classes | |
| class | ui::ScopedAXEmbeddedObjectBehaviorSetter |
| class | ui::AXPosition< AXPositionType, AXNodeType > |
| struct | ui::AXPosition< AXPositionType, AXNodeType >::SerializedPosition |
Namespaces | |
| namespace | ui |
Enumerations | |
| enum class | ui::AXPositionKind { ui::NULL_POSITION , ui::TREE_POSITION , ui::TEXT_POSITION } |
| enum class | ui::AXBoundaryBehavior { ui::CrossBoundary , ui::StopAtAnchorBoundary , ui::StopIfAlreadyAtBoundary , ui::StopAtLastAnchorBoundary } |
| enum class | ui::AXBoundaryType { ui::kNone , ui::kUnitBoundary , ui::kDocumentStart , ui::kDocumentEnd } |
| enum class | ui::AXPositionAdjustmentBehavior { ui::kMoveBackward , ui::kMoveForward } |
| enum class | ui::AXRangeExpandBehavior { ui::kLeftFirst , ui::kRightFirst } |
| enum class | ui::AXEmbeddedObjectBehavior { ui::kExposeCharacter , ui::kSuppressCharacter } |
Functions | |
| template<class AXPositionType , class AXNodeType > | |
| bool | ui::operator== (const AXPosition< AXPositionType, AXNodeType > &first, const AXPosition< AXPositionType, AXNodeType > &second) |
| template<class AXPositionType , class AXNodeType > | |
| bool | ui::operator!= (const AXPosition< AXPositionType, AXNodeType > &first, const AXPosition< AXPositionType, AXNodeType > &second) |
| template<class AXPositionType , class AXNodeType > | |
| bool | ui::operator< (const AXPosition< AXPositionType, AXNodeType > &first, const AXPosition< AXPositionType, AXNodeType > &second) |
| template<class AXPositionType , class AXNodeType > | |
| bool | ui::operator<= (const AXPosition< AXPositionType, AXNodeType > &first, const AXPosition< AXPositionType, AXNodeType > &second) |
| template<class AXPositionType , class AXNodeType > | |
| bool | ui::operator> (const AXPosition< AXPositionType, AXNodeType > &first, const AXPosition< AXPositionType, AXNodeType > &second) |
| template<class AXPositionType , class AXNodeType > | |
| bool | ui::operator>= (const AXPosition< AXPositionType, AXNodeType > &first, const AXPosition< AXPositionType, AXNodeType > &second) |
| template<class AXPositionType , class AXNodeType > | |
| void | ui::swap (AXPosition< AXPositionType, AXNodeType > &first, AXPosition< AXPositionType, AXNodeType > &second) |
| template<class AXPositionType , class AXNodeType > | |
| std::ostream & | ui::operator<< (std::ostream &stream, const AXPosition< AXPositionType, AXNodeType > &position) |