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impeller::testing::RendererDartTest Class Reference
Inheritance diagram for impeller::testing::RendererDartTest:
impeller::PlaygroundTest flutter::testing::DartFixture impeller::Playground

Public Member Functions

 RendererDartTest ()
 
flutter::testing::AutoIsolateShutdownGetIsolate ()
 
std::shared_ptr< TextureGetRenderedTextureFromDart (const char *dart_function_name)
 Run a Dart function that's expected to create a texture and pass it back for rendering via drawToPlayground.
 
bool RunDartFunction (const char *dart_function_name)
 Invokes a Dart function.
 
bool RunDartFunctionWithWindowSize (const char *dart_function_name)
 Invokes a Dart function with the window's width and height as arguments.
 
bool RenderDartToPlayground (const char *dart_function_name)
 Call a dart function that produces a texture and render the result in the playground.
 
- Public Member Functions inherited from impeller::PlaygroundTest
 PlaygroundTest ()
 
virtual ~PlaygroundTest ()
 
void SetUp () override
 
void TearDown () override
 
PlaygroundBackend GetBackend () const
 
std::unique_ptr< fml::MappingOpenAssetAsMapping (std::string asset_name) const override
 
absl::StatusOr< RuntimeStage::MapOpenAssetAsRuntimeStage (const char *asset_name) const
 
std::string GetWindowTitle () const override
 
- Public Member Functions inherited from impeller::Playground
 Playground (PlaygroundSwitches switches)
 
virtual ~Playground ()
 
void SetupContext (PlaygroundBackend backend, const PlaygroundSwitches &switches)
 
void SetupWindow ()
 
void TeardownWindow ()
 
bool IsPlaygroundEnabled () const
 
Point GetCursorPosition () const
 
ISize GetWindowSize () const
 
IRect GetWindowBounds () const
 
Point GetContentScale () const
 
Scalar GetSecondsElapsed () const
 Get the amount of time elapsed from the start of the playground's execution.
 
std::shared_ptr< ContextGetContext () const
 
std::shared_ptr< ContextMakeContext () const
 
bool OpenPlaygroundHere (const RenderCallback &render_callback)
 
bool OpenPlaygroundHere (SinglePassCallback pass_callback)
 
std::shared_ptr< TextureCreateTextureForFixture (const char *fixture_name, bool enable_mipmapping=false) const
 
std::shared_ptr< TextureCreateTextureCubeForFixture (std::array< const char *, 6 > fixture_names) const
 
fml::Status SetCapabilities (const std::shared_ptr< Capabilities > &capabilities)
 
bool WillRenderSomething () const
 Returns true if OpenPlaygroundHere will actually render anything.
 
GLProcAddressResolver CreateGLProcAddressResolver () const
 
VKProcAddressResolver CreateVKProcAddressResolver () const
 
void SetGPUDisabled (bool disabled) const
 Mark the GPU as unavilable.
 
RuntimeStageBackend GetRuntimeStageBackend () const
 
- Public Member Functions inherited from flutter::testing::DartFixture
 DartFixture ()
 
 DartFixture (std::string kernel_filename, std::string elf_filename, std::string elf_split_filename)
 
virtual Settings CreateSettingsForFixture ()
 
void AddNativeCallback (const std::string &name, Dart_NativeFunction callback)
 
void AddFfiNativeCallback (const std::string &name, void *callback_ptr)
 

Additional Inherited Members

- Public Types inherited from impeller::Playground
using SinglePassCallback = std::function< bool(RenderPass &pass)>
 
using RenderCallback = std::function< bool(RenderTarget &render_target)>
 
using GLProcAddressResolver = std::function< void *(const char *proc_name)>
 
using VKProcAddressResolver = std::function< void *(void *instance, const char *proc_name)>
 
- Static Public Member Functions inherited from impeller::Playground
static bool ShouldOpenNewPlaygrounds ()
 
static std::shared_ptr< CompressedImageLoadFixtureImageCompressed (std::shared_ptr< fml::Mapping > mapping)
 
static std::optional< DecompressedImageDecodeImageRGBA (const std::shared_ptr< CompressedImage > &compressed)
 
static std::shared_ptr< TextureCreateTextureForMapping (const std::shared_ptr< Context > &context, std::shared_ptr< fml::Mapping > mapping, bool enable_mipmapping=false)
 
static bool SupportsBackend (PlaygroundBackend backend)
 
- Protected Member Functions inherited from impeller::Playground
void SetWindowSize (ISize size)
 
- Protected Member Functions inherited from flutter::testing::DartFixture
void SetSnapshotsAndAssets (Settings &settings)
 
- Protected Attributes inherited from impeller::Playground
const PlaygroundSwitches switches_
 
- Protected Attributes inherited from flutter::testing::DartFixture
std::shared_ptr< TestDartNativeResolvernative_resolver_
 
ELFAOTSymbols split_aot_symbols_
 
std::string kernel_filename_
 
std::string elf_filename_
 
fml::UniqueFD assets_dir_
 
ELFAOTSymbols aot_symbols_
 

Detailed Description

Definition at line 57 of file renderer_dart_unittests.cc.

Constructor & Destructor Documentation

◆ RendererDartTest()

impeller::testing::RendererDartTest::RendererDartTest ( )
inline

Definition at line 60 of file renderer_dart_unittests.cc.

61 : settings_(CreateSettingsForFixture()),
62 vm_ref_(flutter::DartVMRef::Create(settings_)) {
64
65 current_task_runner_ = fml::MessageLoop::GetCurrent().GetTaskRunner();
66
67 isolate_ = CreateDartIsolate();
68 assert(isolate_);
69 assert(isolate_->get()->GetPhase() == flutter::DartIsolate::Phase::Running);
70
71 // Set up native callbacks.
72 //
73 // Note: The Dart isolate is configured (by
74 // `RendererDartTest::CreateDartIsolate`) to use the main thread, so
75 // there's no need for additional synchronization.
76 {
77 auto set_display_texture = [this](Dart_NativeArguments args) {
80 Dart_GetNativeArgument(args, 0));
81 assert(texture != nullptr); // Should always be a valid pointer.
82 received_texture_ = texture->GetTexture();
83 };
84 AddNativeCallback("SetDisplayTexture",
85 CREATE_NATIVE_ENTRY(set_display_texture));
86 }
87 }
static DartVMRef Create(const Settings &settings, fml::RefPtr< const DartSnapshot > vm_snapshot=nullptr, fml::RefPtr< const DartSnapshot > isolate_snapshot=nullptr)
virtual Settings CreateSettingsForFixture()
void AddNativeCallback(const std::string &name, Dart_NativeFunction callback)
static void EnsureInitializedForCurrentThread()
fml::RefPtr< fml::TaskRunner > GetTaskRunner() const
static FML_EMBEDDER_ONLY MessageLoop & GetCurrent()
G_BEGIN_DECLS G_MODULE_EXPORT FlValue * args
FlTexture * texture
#define CREATE_NATIVE_ENTRY(native_entry)

References flutter::testing::DartFixture::AddNativeCallback(), args, CREATE_NATIVE_ENTRY, fml::MessageLoop::EnsureInitializedForCurrentThread(), fml::MessageLoop::GetCurrent(), fml::MessageLoop::GetTaskRunner(), flutter::DartIsolate::Running, and texture.

Member Function Documentation

◆ GetIsolate()

flutter::testing::AutoIsolateShutdown * impeller::testing::RendererDartTest::GetIsolate ( )
inline

Definition at line 89 of file renderer_dart_unittests.cc.

89 {
90 // Sneak the context into the Flutter GPU API.
91 assert(GetContext() != nullptr);
93
94 InstantiateTestShaderLibrary(GetContext()->GetBackendType());
95
96 return isolate_.get();
97 }
static void SetOverrideContext(std::shared_ptr< impeller::Context > context)
Definition context.cc:31
std::shared_ptr< Context > GetContext() const
Definition playground.cc:96
static void InstantiateTestShaderLibrary(Context::BackendType backend_type)

References impeller::Playground::GetContext(), impeller::testing::InstantiateTestShaderLibrary(), and flutter::gpu::Context::SetOverrideContext().

Referenced by GetRenderedTextureFromDart(), RunDartFunction(), and RunDartFunctionWithWindowSize().

◆ GetRenderedTextureFromDart()

std::shared_ptr< Texture > impeller::testing::RendererDartTest::GetRenderedTextureFromDart ( const char *  dart_function_name)
inline

Run a Dart function that's expected to create a texture and pass it back for rendering via drawToPlayground.

Definition at line 101 of file renderer_dart_unittests.cc.

102 {
103 bool success =
104 GetIsolate()->RunInIsolateScope([this, &dart_function_name]() -> bool {
105 Dart_Handle args[] = {tonic::ToDart(GetWindowSize().width),
108 ::Dart_Invoke(Dart_RootLibrary(),
109 tonic::ToDart(dart_function_name), 2, args))) {
110 return false;
111 }
112 return DrainMicrotasks();
113 });
114 if (!success) {
115 FML_LOG(ERROR) << "Failed to invoke dart test function:"
116 << dart_function_name;
117 return nullptr;
118 }
119 if (!received_texture_) {
120 FML_LOG(ERROR) << "Dart test function `" << dart_function_name
121 << "` did not invoke `drawToPlaygroundSurface`.";
122 return nullptr;
123 }
124 return received_texture_;
125 }
bool RunInIsolateScope(const std::function< bool(void)> &closure)
ISize GetWindowSize() const
flutter::testing::AutoIsolateShutdown * GetIsolate()
#define FML_LOG(severity)
Definition logging.h:101
Dart_Handle ToDart(const T &object)
bool CheckAndHandleError(Dart_Handle handle)
Definition dart_error.cc:33
int32_t height
int32_t width

References args, tonic::CheckAndHandleError(), impeller::testing::DrainMicrotasks(), FML_LOG, GetIsolate(), impeller::Playground::GetWindowSize(), height, flutter::testing::AutoIsolateShutdown::RunInIsolateScope(), tonic::ToDart(), and width.

Referenced by RenderDartToPlayground().

◆ RenderDartToPlayground()

bool impeller::testing::RendererDartTest::RenderDartToPlayground ( const char *  dart_function_name)
inline

Call a dart function that produces a texture and render the result in the playground.

If the playground isn't enabled, the function is simply run once in order to verify that it doesn't throw any unhandled exceptions.

Prepare pipeline.

Prepare vertex data.

Prepare sampler.

Render to playground.

Definition at line 166 of file renderer_dart_unittests.cc.

166 {
167 if (!IsPlaygroundEnabled()) {
168 // If the playground is not enabled, run the function instead to at least
169 // verify that it doesn't crash.
170 return RunDartFunctionWithWindowSize(dart_function_name);
171 }
172
173 auto context = GetContext();
174 assert(context != nullptr);
175
176 //------------------------------------------------------------------------------
177 /// Prepare pipeline.
178 ///
179
180 using TextureVS = TextureVertexShader;
181 using TextureFS = TextureFragmentShader;
182 using TexturePipelineBuilder = PipelineBuilder<TextureVS, TextureFS>;
183
184 auto pipeline_desc =
185 TexturePipelineBuilder::MakeDefaultPipelineDescriptor(*context);
186 if (!pipeline_desc.has_value()) {
187 FML_LOG(ERROR) << "Failed to create default pipeline descriptor.";
188 return false;
189 }
190 pipeline_desc->SetSampleCount(SampleCount::kCount4);
191 pipeline_desc->SetStencilAttachmentDescriptors(std::nullopt);
192 pipeline_desc->SetDepthStencilAttachmentDescriptor(std::nullopt);
193 pipeline_desc->SetStencilPixelFormat(PixelFormat::kUnknown);
194 pipeline_desc->SetDepthPixelFormat(PixelFormat::kUnknown);
195
196 auto pipeline =
197 context->GetPipelineLibrary()->GetPipeline(pipeline_desc).Get();
198 if (!pipeline || !pipeline->IsValid()) {
199 FML_LOG(ERROR) << "Failed to create default pipeline.";
200 return false;
201 }
202
203 //------------------------------------------------------------------------------
204 /// Prepare vertex data.
205 ///
206
207 VertexBufferBuilder<TextureVS::PerVertexData> texture_vtx_builder;
208
209 // Always stretch out the texture to fill the screen.
210
211 // clang-format off
212 texture_vtx_builder.AddVertices({
213 {{-0.5, -0.5, 0.0}, {0.0, 0.0}}, // 1
214 {{ 0.5, -0.5, 0.0}, {1.0, 0.0}}, // 2
215 {{ 0.5, 0.5, 0.0}, {1.0, 1.0}}, // 3
216 {{-0.5, -0.5, 0.0}, {0.0, 0.0}}, // 1
217 {{ 0.5, 0.5, 0.0}, {1.0, 1.0}}, // 3
218 {{-0.5, 0.5, 0.0}, {0.0, 1.0}}, // 4
219 });
220 // clang-format on
221
222 //------------------------------------------------------------------------------
223 /// Prepare sampler.
224 ///
225
226 const auto& sampler = context->GetSamplerLibrary()->GetSampler({});
227 if (!sampler) {
228 FML_LOG(ERROR) << "Failed to create default sampler.";
229 return false;
230 }
231
232 //------------------------------------------------------------------------------
233 /// Render to playground.
234 ///
235
236 SinglePassCallback callback = [&](RenderPass& pass) {
237 auto texture = GetRenderedTextureFromDart(dart_function_name);
238 if (!texture) {
239 return false;
240 }
241
243 context->GetResourceAllocator(), context->GetIdleWaiter(),
244 context->GetCapabilities()->GetMinimumUniformAlignment());
245
246 pass.SetVertexBuffer(texture_vtx_builder.CreateVertexBuffer(
247 *context->GetResourceAllocator()));
248
249 TextureVS::UniformBuffer uniforms;
250 uniforms.mvp = Matrix();
251 TextureVS::BindUniformBuffer(pass, buffer->EmplaceUniform(uniforms));
252 TextureFS::BindTextureContents(pass, texture, sampler);
253
254 pass.SetPipeline(pipeline);
255
256 if (!pass.Draw().ok()) {
257 return false;
258 }
259 return true;
260 };
262 }
static std::shared_ptr< HostBuffer > Create(const std::shared_ptr< Allocator > &allocator, const std::shared_ptr< const IdleWaiter > &idle_waiter, size_t minimum_uniform_alignment)
bool OpenPlaygroundHere(const RenderCallback &render_callback)
bool IsPlaygroundEnabled() const
std::function< bool(RenderPass &pass)> SinglePassCallback
Definition playground.h:38
bool RunDartFunctionWithWindowSize(const char *dart_function_name)
Invokes a Dart function with the window's width and height as arguments.
std::shared_ptr< Texture > GetRenderedTextureFromDart(const char *dart_function_name)
Run a Dart function that's expected to create a texture and pass it back for rendering via drawToPlay...
FlutterDesktopBinaryReply callback
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set profile Make the profiler discard new samples once the profiler sample buffer is full When this flag is not the profiler sample buffer is used as a ring buffer
Definition switch_defs.h:98
std::shared_ptr< ContextGLES > context
std::shared_ptr< PipelineGLES > pipeline

References impeller::VertexBufferBuilder< VertexType_, IndexType_ >::AddVertices(), flutter::buffer, callback, context, impeller::HostBuffer::Create(), impeller::VertexBufferBuilder< VertexType_, IndexType_ >::CreateVertexBuffer(), FML_LOG, impeller::Playground::GetContext(), GetRenderedTextureFromDart(), impeller::Playground::IsPlaygroundEnabled(), impeller::kCount4, impeller::kUnknown, impeller::Playground::OpenPlaygroundHere(), pipeline, RunDartFunctionWithWindowSize(), and texture.

◆ RunDartFunction()

bool impeller::testing::RendererDartTest::RunDartFunction ( const char *  dart_function_name)
inline

Invokes a Dart function.

    Returns false if invoking the function failed or if any unhandled
    exceptions were thrown. 

Definition at line 131 of file renderer_dart_unittests.cc.

131 {
132 return GetIsolate()->RunInIsolateScope([&dart_function_name]() -> bool {
134 ::Dart_Invoke(Dart_RootLibrary(),
135 tonic::ToDart(dart_function_name), 0, nullptr))) {
136 return false;
137 }
138 return DrainMicrotasks();
139 });
140 }

References tonic::CheckAndHandleError(), impeller::testing::DrainMicrotasks(), GetIsolate(), flutter::testing::AutoIsolateShutdown::RunInIsolateScope(), and tonic::ToDart().

◆ RunDartFunctionWithWindowSize()

bool impeller::testing::RendererDartTest::RunDartFunctionWithWindowSize ( const char *  dart_function_name)
inline

Invokes a Dart function with the window's width and height as arguments.

Returns false if invoking the function failed or if any unhandled exceptions were thrown.

Definition at line 147 of file renderer_dart_unittests.cc.

147 {
149 [this, &dart_function_name]() -> bool {
150 Dart_Handle args[] = {tonic::ToDart(GetWindowSize().width),
153 ::Dart_Invoke(Dart_RootLibrary(),
154 tonic::ToDart(dart_function_name), 2, args))) {
155 return false;
156 }
157 return DrainMicrotasks();
158 });
159 }

References args, tonic::CheckAndHandleError(), impeller::testing::DrainMicrotasks(), GetIsolate(), impeller::Playground::GetWindowSize(), height, flutter::testing::AutoIsolateShutdown::RunInIsolateScope(), tonic::ToDart(), and width.

Referenced by RenderDartToPlayground().


The documentation for this class was generated from the following file: