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compositor_opengl_unittests.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include <memory>
6#include <vector>
7
20#include "gmock/gmock.h"
21#include "gtest/gtest.h"
22
23namespace flutter {
24namespace testing {
25
26namespace {
27using ::testing::AnyNumber;
28using ::testing::Return;
29
30void MockGetIntegerv(GLenum name, int* value) {
31 if (name == GL_NUM_EXTENSIONS) {
32 *value = 1;
33 } else {
34 *value = 0;
35 }
36}
37
38const unsigned char* MockGetString(GLenum name) {
39 switch (name) {
40 case GL_VERSION:
41 case GL_SHADING_LANGUAGE_VERSION:
42 return reinterpret_cast<const unsigned char*>("3.0");
43 default:
44 return reinterpret_cast<const unsigned char*>("");
45 }
46}
47
48const unsigned char* MockGetStringi(GLenum name, int index) {
49 if (name == GL_EXTENSIONS) {
50 return reinterpret_cast<const unsigned char*>("GL_ANGLE_framebuffer_blit");
51 } else {
52 return reinterpret_cast<const unsigned char*>("");
53 }
54}
55
56GLenum MockGetError() {
57 return GL_NO_ERROR;
58}
59
60void DoNothing() {}
61
62const impeller::ProcTableGLES::Resolver kMockResolver = [](const char* name) {
63 std::string function_name{name};
64
65 if (function_name == "glGetString") {
66 return reinterpret_cast<void*>(&MockGetString);
67 } else if (function_name == "glGetStringi") {
68 return reinterpret_cast<void*>(&MockGetStringi);
69 } else if (function_name == "glGetIntegerv") {
70 return reinterpret_cast<void*>(&MockGetIntegerv);
71 } else if (function_name == "glGetError") {
72 return reinterpret_cast<void*>(&MockGetError);
73 } else {
74 return reinterpret_cast<void*>(&DoNothing);
75 }
76};
77
78class CompositorOpenGLTest : public WindowsTest {
79 public:
80 CompositorOpenGLTest() = default;
81 virtual ~CompositorOpenGLTest() = default;
82
83 protected:
84 FlutterWindowsEngine* engine() { return engine_.get(); }
85 FlutterWindowsView* view() { return view_.get(); }
86 egl::MockManager* egl_manager() { return egl_manager_; }
87 egl::MockContext* render_context() { return render_context_.get(); }
88 egl::MockWindowSurface* surface() { return surface_; }
89
90 void UseHeadlessEngine() {
91 auto egl_manager = std::make_unique<egl::MockManager>();
92 render_context_ = std::make_unique<egl::MockContext>();
93 egl_manager_ = egl_manager.get();
94
95 EXPECT_CALL(*egl_manager_, render_context)
96 .Times(AnyNumber())
97 .WillRepeatedly(Return(render_context_.get()));
98
99 FlutterWindowsEngineBuilder builder{GetContext()};
100
101 engine_ = builder.Build();
102 EngineModifier modifier{engine_.get()};
103 modifier.SetEGLManager(std::move(egl_manager));
104 }
105
106 void UseEngineWithView(bool add_surface = true) {
107 UseHeadlessEngine();
108
109 auto window = std::make_unique<MockWindowBindingHandler>();
110 EXPECT_CALL(*window.get(), SetView).Times(1);
111 EXPECT_CALL(*window.get(), GetWindowHandle).WillRepeatedly(Return(nullptr));
112
113 view_ = std::make_unique<FlutterWindowsView>(kImplicitViewId, engine_.get(),
114 std::move(window));
115
116 if (add_surface) {
117 auto surface = std::make_unique<egl::MockWindowSurface>();
118 surface_ = surface.get();
119
120 EXPECT_CALL(*surface_, Destroy).Times(AnyNumber());
121
122 ViewModifier modifier{view_.get()};
123 modifier.SetSurface(std::move(surface));
124 }
125 }
126
127 private:
128 std::unique_ptr<FlutterWindowsEngine> engine_;
129 std::unique_ptr<FlutterWindowsView> view_;
130 std::unique_ptr<egl::MockContext> render_context_;
131 egl::MockWindowSurface* surface_;
132 egl::MockManager* egl_manager_;
133
134 FML_DISALLOW_COPY_AND_ASSIGN(CompositorOpenGLTest);
135};
136
137} // namespace
138
139TEST_F(CompositorOpenGLTest, CreateBackingStore) {
140 UseHeadlessEngine();
141
142 auto compositor =
143 CompositorOpenGL{engine(), kMockResolver, /*enable_impeller=*/false};
144
145 FlutterBackingStoreConfig config = {};
146 FlutterBackingStore backing_store = {};
147
148 EXPECT_CALL(*render_context(), MakeCurrent).WillOnce(Return(true));
149 ASSERT_TRUE(compositor.CreateBackingStore(config, &backing_store));
150 ASSERT_TRUE(compositor.CollectBackingStore(&backing_store));
151}
152
153TEST_F(CompositorOpenGLTest, CreateBackingStoreImpeller) {
154 UseHeadlessEngine();
155
156 auto compositor =
157 CompositorOpenGL{engine(), kMockResolver, /*enable_impeller=*/true};
158
159 FlutterBackingStoreConfig config = {};
160 FlutterBackingStore backing_store = {};
161
162 EXPECT_CALL(*render_context(), MakeCurrent).WillOnce(Return(true));
163 ASSERT_TRUE(compositor.CreateBackingStore(config, &backing_store));
164 ASSERT_TRUE(compositor.CollectBackingStore(&backing_store));
165}
166
167TEST_F(CompositorOpenGLTest, InitializationFailure) {
168 UseHeadlessEngine();
169
170 auto compositor =
171 CompositorOpenGL{engine(), kMockResolver, /*enable_impeller=*/false};
172
173 FlutterBackingStoreConfig config = {};
174 FlutterBackingStore backing_store = {};
175
176 EXPECT_CALL(*render_context(), MakeCurrent).WillOnce(Return(false));
177 EXPECT_FALSE(compositor.CreateBackingStore(config, &backing_store));
178}
179
180TEST_F(CompositorOpenGLTest, InitializationRequiresBlit) {
181 UseHeadlessEngine();
182
183 const impeller::ProcTableGLES::Resolver resolver = [](const char* name) {
184 std::string function_name{name};
185
186 if (function_name == "glBlitFramebuffer" ||
187 function_name == "glBlitFramebufferANGLE") {
188 return (void*)nullptr;
189 }
190
191 return kMockResolver(name);
192 };
193
194 auto compositor =
195 CompositorOpenGL{engine(), resolver, /*enable_impeller=*/false};
196
197 FlutterBackingStoreConfig config = {};
198 FlutterBackingStore backing_store = {};
199
200 EXPECT_CALL(*render_context(), MakeCurrent).WillOnce(Return(true));
201 ASSERT_FALSE(compositor.CreateBackingStore(config, &backing_store));
202}
203
204TEST_F(CompositorOpenGLTest, Present) {
205 UseEngineWithView();
206
207 auto compositor =
208 CompositorOpenGL{engine(), kMockResolver, /*enable_impeller=*/false};
209
210 FlutterBackingStoreConfig config = {};
211 FlutterBackingStore backing_store = {};
212
213 EXPECT_CALL(*render_context(), MakeCurrent).WillOnce(Return(true));
214 ASSERT_TRUE(compositor.CreateBackingStore(config, &backing_store));
215
216 FlutterLayer layer = {};
218 layer.backing_store = &backing_store;
219 const FlutterLayer* layer_ptr = &layer;
220
221 EXPECT_CALL(*surface(), IsValid).WillRepeatedly(Return(true));
222 EXPECT_CALL(*surface(), MakeCurrent).WillOnce(Return(true));
223 EXPECT_CALL(*surface(), SwapBuffers).WillOnce(Return(true));
224 EXPECT_TRUE(compositor.Present(view(), &layer_ptr, 1));
225
226 ASSERT_TRUE(compositor.CollectBackingStore(&backing_store));
227}
228
229TEST_F(CompositorOpenGLTest, PresentEmpty) {
230 UseEngineWithView();
231
232 auto compositor =
233 CompositorOpenGL{engine(), kMockResolver, /*enable_impeller=*/false};
234
235 // The context will be bound twice: first to initialize the compositor, second
236 // to clear the surface.
237 EXPECT_CALL(*render_context(), MakeCurrent).WillOnce(Return(true));
238 EXPECT_CALL(*surface(), IsValid).WillRepeatedly(Return(true));
239 EXPECT_CALL(*surface(), MakeCurrent).WillOnce(Return(true));
240 EXPECT_CALL(*surface(), SwapBuffers).WillOnce(Return(true));
241 EXPECT_TRUE(compositor.Present(view(), nullptr, 0));
242}
243
244TEST_F(CompositorOpenGLTest, NoSurfaceIgnored) {
245 UseEngineWithView(/*add_surface = */ false);
246
247 auto compositor =
248 CompositorOpenGL{engine(), kMockResolver, /*enable_impeller=*/false};
249
250 FlutterBackingStoreConfig config = {};
251 FlutterBackingStore backing_store = {};
252
253 EXPECT_CALL(*render_context(), MakeCurrent).WillOnce(Return(true));
254 ASSERT_TRUE(compositor.CreateBackingStore(config, &backing_store));
255
256 FlutterLayer layer = {};
258 layer.backing_store = &backing_store;
259 const FlutterLayer* layer_ptr = &layer;
260
261 EXPECT_FALSE(compositor.Present(view(), &layer_ptr, 1));
262
263 ASSERT_TRUE(compositor.CollectBackingStore(&backing_store));
264}
265
266TEST_F(CompositorOpenGLTest, PresentUsingANGLEBlitExtension) {
267 UseEngineWithView();
268
269 bool resolved_ANGLE_blit = false;
270 const impeller::ProcTableGLES::Resolver resolver =
271 [&resolved_ANGLE_blit](const char* name) {
272 std::string function_name{name};
273
274 if (function_name == "glBlitFramebuffer") {
275 return (void*)nullptr;
276 } else if (function_name == "glBlitFramebufferANGLE") {
277 resolved_ANGLE_blit = true;
278 return reinterpret_cast<void*>(&DoNothing);
279 }
280
281 return kMockResolver(name);
282 };
283
284 auto compositor =
285 CompositorOpenGL{engine(), resolver, /*enable_impeller=*/false};
286
287 FlutterBackingStoreConfig config = {};
288 FlutterBackingStore backing_store = {};
289
290 EXPECT_CALL(*render_context(), MakeCurrent).WillOnce(Return(true));
291 ASSERT_TRUE(compositor.CreateBackingStore(config, &backing_store));
292
293 FlutterLayer layer = {};
295 layer.backing_store = &backing_store;
296 const FlutterLayer* layer_ptr = &layer;
297
298 EXPECT_CALL(*surface(), IsValid).WillRepeatedly(Return(true));
299 EXPECT_CALL(*surface(), MakeCurrent).WillOnce(Return(true));
300 EXPECT_CALL(*surface(), SwapBuffers).WillOnce(Return(true));
301 EXPECT_TRUE(compositor.Present(view(), &layer_ptr, 1));
302 EXPECT_TRUE(resolved_ANGLE_blit);
303
304 ASSERT_TRUE(compositor.CollectBackingStore(&backing_store));
305}
306
307} // namespace testing
308} // namespace flutter
std::function< void *(const char *function_name)> Resolver
int32_t value
@ kFlutterLayerContentTypeBackingStore
Definition embedder.h:2102
GLFWwindow * window
Definition main.cc:60
FlutterEngine engine
Definition main.cc:84
VkSurfaceKHR surface
Definition main.cc:65
FlView * view
#define FML_DISALLOW_COPY_AND_ASSIGN(TypeName)
Definition macros.h:27
EGLSurface surface_
TEST_F(DisplayListTest, Defaults)
constexpr int64_t kImplicitViewId
DEF_SWITCHES_START aot vmservice shared library name
Definition switch_defs.h:27
FlutterLayerContentType type
Definition embedder.h:2134
const FlutterBackingStore * backing_store
Definition embedder.h:2138