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impeller::ProcTableGLES Class Reference

#include <proc_table_gles.h>

Public Types

using Resolver = std::function< void *(const char *function_name)>
 

Public Member Functions

 ProcTableGLES (Resolver resolver)
 
 ProcTableGLES (ProcTableGLES &&other)=default
 
 ~ProcTableGLES ()
 
 FOR_EACH_IMPELLER_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_ES_ONLY_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_GLES3_PROC (IMPELLER_PROC)
 
 FOR_EACH_IMPELLER_EXT_PROC (IMPELLER_PROC)
 
bool IsValid () const
 
void ShaderSourceMapping (GLuint shader, const fml::Mapping &mapping, const std::vector< Scalar > &defines={}) const
 Set the source for the attached [shader].
 
const DescriptionGLESGetDescription () const
 
const std::shared_ptr< const CapabilitiesGLES > & GetCapabilities () const
 
std::string DescribeCurrentFramebuffer () const
 
std::string GetProgramInfoLogString (GLuint program) const
 
bool IsCurrentFramebufferComplete () const
 
bool SupportsDebugLabels () const
 
bool SetDebugLabel (DebugResourceType type, GLint name, std::string_view label) const
 
void PushDebugGroup (const std::string &string) const
 
void PopDebugGroup () const
 
std::optional< std::string > ComputeShaderWithDefines (const fml::Mapping &mapping, const std::vector< Scalar > &defines) const
 

Detailed Description

Definition at line 282 of file proc_table_gles.h.

Member Typedef Documentation

◆ Resolver

using impeller::ProcTableGLES::Resolver = std::function<void*(const char* function_name)>

Definition at line 284 of file proc_table_gles.h.

Constructor & Destructor Documentation

◆ ProcTableGLES() [1/2]

impeller::ProcTableGLES::ProcTableGLES ( Resolver  resolver)
explicit

Definition at line 74 of file proc_table_gles.cc.

75 {
76 // The reason this constructor has anywhere near enough code to tip off
77 // `google-readability-function-size` is the proc macros, so ignore the lint.
78
79 if (!resolver) {
80 return;
81 }
82
83 resolver = WrappedResolver(resolver);
84
85 auto error_fn = reinterpret_cast<PFNGLGETERRORPROC>(resolver("glGetError"));
86 if (!error_fn) {
87 VALIDATION_LOG << "Could not resolve " << "glGetError";
88 return;
89 }
90
91#define IMPELLER_PROC(proc_ivar) \
92 if (auto fn_ptr = resolver(proc_ivar.name.data())) { \
93 proc_ivar.function = \
94 reinterpret_cast<decltype(proc_ivar.function)>(fn_ptr); \
95 proc_ivar.error_fn = error_fn; \
96 } else { \
97 VALIDATION_LOG << "Could not resolve " << proc_ivar.name; \
98 return; \
99 }
100
102
103 description_ = std::make_unique<DescriptionGLES>(*this);
104
105 if (!description_->IsValid()) {
106 return;
107 }
108
109 if (description_->IsES()) {
111 } else {
113 }
114
115#undef IMPELLER_PROC
116
117#define IMPELLER_PROC(proc_ivar) \
118 if (auto fn_ptr = resolver(proc_ivar.name.data())) { \
119 proc_ivar.function = \
120 reinterpret_cast<decltype(proc_ivar.function)>(fn_ptr); \
121 proc_ivar.error_fn = error_fn; \
122 }
123
124 if (description_->GetGlVersion().IsAtLeast(Version(3))) {
126 }
127
129
130#undef IMPELLER_PROC
131
132 if (!IP_ENABLE_GLES_LABELING || !description_->HasDebugExtension()) {
133 PushDebugGroupKHR.Reset();
134 PopDebugGroupKHR.Reset();
135 ObjectLabelKHR.Reset();
136 } else {
137 GetIntegerv(GL_MAX_LABEL_LENGTH_KHR, &debug_label_max_length_);
138 }
139
140 if (!description_->HasExtension("GL_EXT_discard_framebuffer")) {
141 DiscardFramebufferEXT.Reset();
142 }
143
144 if (!description_->HasExtension("GL_ANGLE_framebuffer_blit")) {
145 BlitFramebufferANGLE.Reset();
146 }
147
148 capabilities_ = std::make_shared<CapabilitiesGLES>(*this);
149
150 is_valid_ = true;
151}
ProcTableGLES::Resolver WrappedResolver(const ProcTableGLES::Resolver &resolver)
#define IMPELLER_PROC(proc_ivar)
#define FOR_EACH_IMPELLER_EXT_PROC(PROC)
#define FOR_EACH_IMPELLER_GLES3_PROC(PROC)
#define FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC(PROC)
#define IP_ENABLE_GLES_LABELING
Enable to allow GLES to push/pop labels for usage in GPU traces.
#define FOR_EACH_IMPELLER_ES_ONLY_PROC(PROC)
#define FOR_EACH_IMPELLER_PROC(PROC)
#define VALIDATION_LOG
Definition validation.h:91

References FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC, FOR_EACH_IMPELLER_ES_ONLY_PROC, FOR_EACH_IMPELLER_EXT_PROC, FOR_EACH_IMPELLER_GLES3_PROC, FOR_EACH_IMPELLER_PROC, IMPELLER_PROC, IP_ENABLE_GLES_LABELING, VALIDATION_LOG, and impeller::WrappedResolver().

◆ ProcTableGLES() [2/2]

impeller::ProcTableGLES::ProcTableGLES ( ProcTableGLES &&  other)
default

◆ ~ProcTableGLES()

impeller::ProcTableGLES::~ProcTableGLES ( )
default

Member Function Documentation

◆ ComputeShaderWithDefines()

std::optional< std::string > impeller::ProcTableGLES::ComputeShaderWithDefines ( const fml::Mapping mapping,
const std::vector< Scalar > &  defines 
) const

Definition at line 183 of file proc_table_gles.cc.

185 {
186 std::string shader_source = std::string{
187 reinterpret_cast<const char*>(mapping.GetMapping()), mapping.GetSize()};
188
189 // Look for the first newline after the '#version' header, which impellerc
190 // will always emit as the first line of a compiled shader.
191 size_t index = shader_source.find('\n');
192 if (index == std::string::npos) {
193 VALIDATION_LOG << "Failed to append constant data to shader";
194 return std::nullopt;
195 }
196
197 std::stringstream ss;
198 ss << std::fixed;
199 for (auto i = 0u; i < defines.size(); i++) {
200 ss << "#define SPIRV_CROSS_CONSTANT_ID_" << i << " " << defines[i] << '\n';
201 }
202 auto define_string = ss.str();
203 shader_source.insert(index + 1, define_string);
204 return shader_source;
205}
virtual const uint8_t * GetMapping() const =0
virtual size_t GetSize() const =0

References fml::Mapping::GetMapping(), fml::Mapping::GetSize(), i, and VALIDATION_LOG.

Referenced by ShaderSourceMapping().

◆ DescribeCurrentFramebuffer()

std::string impeller::ProcTableGLES::DescribeCurrentFramebuffer ( ) const

Definition at line 276 of file proc_table_gles.cc.

276 {
277 GLint framebuffer = GL_NONE;
278 GetIntegerv(GL_FRAMEBUFFER_BINDING, &framebuffer);
279 if (framebuffer == GL_NONE) {
280 return "The default framebuffer (FBO0) was bound.";
281 }
282 if (IsFramebuffer(framebuffer) == GL_FALSE) {
283 return std::format(
284 "The framebuffer binding ({}) was not a valid framebuffer.",
285 framebuffer);
286 }
287
288 GLenum status = CheckFramebufferStatus(GL_FRAMEBUFFER);
289 std::stringstream stream;
290 stream << "FBO "
291 << ((framebuffer == GL_NONE) ? "(Default)"
292 : std::to_string(framebuffer))
293 << ": " << FramebufferStatusToString(status) << std::endl;
295 stream << "Framebuffer is complete." << std::endl;
296 } else {
297 stream << "Framebuffer is incomplete." << std::endl;
298 }
299 stream << "Description: " << std::endl;
300 stream << "Color Attachment: "
301 << DescribeFramebufferAttachment(*this, GL_COLOR_ATTACHMENT0)
302 << std::endl;
303 stream << "Depth Attachment: "
304 << DescribeFramebufferAttachment(*this, GL_DEPTH_ATTACHMENT)
305 << std::endl;
306 stream << "Stencil Attachment: "
307 << DescribeFramebufferAttachment(*this, GL_STENCIL_ATTACHMENT)
308 << std::endl;
309 return stream.str();
310}
bool IsCurrentFramebufferComplete() const
static const char * FramebufferStatusToString(GLenum status)
static std::string DescribeFramebufferAttachment(const ProcTableGLES &gl, GLenum attachment)
Definition ref_ptr.h:261

References impeller::DescribeFramebufferAttachment(), impeller::FramebufferStatusToString(), and IsCurrentFramebufferComplete().

◆ FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_DESKTOP_ONLY_PROC ( IMPELLER_PROC  )

◆ FOR_EACH_IMPELLER_ES_ONLY_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_ES_ONLY_PROC ( IMPELLER_PROC  )

◆ FOR_EACH_IMPELLER_EXT_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_EXT_PROC ( IMPELLER_PROC  )

◆ FOR_EACH_IMPELLER_GLES3_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_GLES3_PROC ( IMPELLER_PROC  )

◆ FOR_EACH_IMPELLER_PROC()

impeller::ProcTableGLES::FOR_EACH_IMPELLER_PROC ( IMPELLER_PROC  )

◆ GetCapabilities()

const std::shared_ptr< const CapabilitiesGLES > & impeller::ProcTableGLES::GetCapabilities ( ) const

◆ GetDescription()

const DescriptionGLES * impeller::ProcTableGLES::GetDescription ( ) const

◆ GetProgramInfoLogString()

std::string impeller::ProcTableGLES::GetProgramInfoLogString ( GLuint  program) const

Definition at line 425 of file proc_table_gles.cc.

425 {
426 GLint length = 0;
427 GetProgramiv(program, GL_INFO_LOG_LENGTH, &length);
428 if (length <= 0) {
429 return "";
430 }
431
432 length = std::min<GLint>(length, 1024);
433 Allocation allocation;
434 if (!allocation.Truncate(Bytes{length}, false)) {
435 return "";
436 }
437 GetProgramInfoLog(program, // program
438 length, // max length
439 &length, // length written (excluding NULL terminator)
440 reinterpret_cast<GLchar*>(allocation.GetBuffer()) // buffer
441 );
442 if (length <= 0) {
443 return "";
444 }
445 return std::string{reinterpret_cast<const char*>(allocation.GetBuffer()),
446 static_cast<size_t>(length)};
447}
size_t length
AllocationSize< 1u > Bytes

References impeller::Allocation::GetBuffer(), length, and impeller::Allocation::Truncate().

◆ IsCurrentFramebufferComplete()

bool impeller::ProcTableGLES::IsCurrentFramebufferComplete ( ) const

Definition at line 312 of file proc_table_gles.cc.

312 {
313 GLint framebuffer = GL_NONE;
314 GetIntegerv(GL_FRAMEBUFFER_BINDING, &framebuffer);
315 if (IsFramebuffer(framebuffer) == GL_FALSE) {
316 // The default framebuffer is always complete.
317 return true;
318 }
319 GLenum status = CheckFramebufferStatus(GL_FRAMEBUFFER);
320 return status == GL_FRAMEBUFFER_COMPLETE;
321}

Referenced by DescribeCurrentFramebuffer().

◆ IsValid()

bool impeller::ProcTableGLES::IsValid ( ) const

Definition at line 155 of file proc_table_gles.cc.

155 {
156 return is_valid_;
157}

◆ PopDebugGroup()

void impeller::ProcTableGLES::PopDebugGroup ( ) const

Definition at line 415 of file proc_table_gles.cc.

415 {
416#ifdef IMPELLER_DEBUG
417 if (debug_label_max_length_ <= 0) {
418 return;
419 }
420
421 PopDebugGroupKHR();
422#endif // IMPELLER_DEBUG
423}

◆ PushDebugGroup()

void impeller::ProcTableGLES::PushDebugGroup ( const std::string &  string) const

Definition at line 398 of file proc_table_gles.cc.

398 {
399#ifdef IMPELLER_DEBUG
400 if (debug_label_max_length_ <= 0) {
401 return;
402 }
403
404 UniqueID id;
405 const auto label_length =
406 std::min<GLsizei>(debug_label_max_length_ - 1, label.size());
407 PushDebugGroupKHR(GL_DEBUG_SOURCE_APPLICATION_KHR, // source
408 static_cast<GLuint>(id.id), // id
409 label_length, // length
410 label.data() // message
411 );
412#endif // IMPELLER_DEBUG
413}
const uintptr_t id

References id.

◆ SetDebugLabel()

bool impeller::ProcTableGLES::SetDebugLabel ( DebugResourceType  type,
GLint  name,
std::string_view  label 
) const

Definition at line 375 of file proc_table_gles.cc.

377 {
378 if (!SupportsDebugLabels()) {
379 return true;
380 }
381 if (!ResourceIsLive(*this, type, name)) {
382 return false;
383 }
384 const auto identifier = ToDebugIdentifier(type);
385 const auto label_length =
386 std::min<GLsizei>(debug_label_max_length_ - 1, label.size());
387 if (!identifier.has_value()) {
388 return true;
389 }
390 ObjectLabelKHR(identifier.value(), // identifier
391 name, // name
392 label_length, // length
393 label.data() // label
394 );
395 return true;
396}
GLenum type
const char * name
Definition fuchsia.cc:49
static std::optional< GLenum > ToDebugIdentifier(DebugResourceType type)
static bool ResourceIsLive(const ProcTableGLES &gl, DebugResourceType type, GLint name)

References name, impeller::ResourceIsLive(), SupportsDebugLabels(), impeller::ToDebugIdentifier(), and type.

Referenced by impeller::LinkProgram().

◆ ShaderSourceMapping()

void impeller::ProcTableGLES::ShaderSourceMapping ( GLuint  shader,
const fml::Mapping mapping,
const std::vector< Scalar > &  defines = {} 
) const

Set the source for the attached [shader].

Optionally, [defines] may contain a string value that will be append to the shader source after the version marker. This can be used to support static specialization. For example, setting "#define Foo 1".

Definition at line 159 of file proc_table_gles.cc.

162 {
163 if (defines.empty()) {
164 const GLchar* sources[] = {
165 reinterpret_cast<const GLchar*>(mapping.GetMapping())};
166 const GLint lengths[] = {static_cast<GLint>(mapping.GetSize())};
167 ShaderSource(shader, 1u, sources, lengths);
168 return;
169 }
170 const auto& shader_source = ComputeShaderWithDefines(mapping, defines);
171 if (!shader_source.has_value()) {
172 VALIDATION_LOG << "Failed to append constant data to shader";
173 return;
174 }
175
176 const GLchar* sources[] = {
177 reinterpret_cast<const GLchar*>(shader_source->c_str())};
178 const GLint lengths[] = {static_cast<GLint>(shader_source->size())};
179 ShaderSource(shader, 1u, sources, lengths);
180}
std::optional< std::string > ComputeShaderWithDefines(const fml::Mapping &mapping, const std::vector< Scalar > &defines) const

References ComputeShaderWithDefines(), fml::Mapping::GetMapping(), fml::Mapping::GetSize(), and VALIDATION_LOG.

◆ SupportsDebugLabels()

bool impeller::ProcTableGLES::SupportsDebugLabels ( ) const

Definition at line 365 of file proc_table_gles.cc.

365 {
366 if (debug_label_max_length_ <= 0) {
367 return false;
368 }
369 if (!ObjectLabelKHR.IsAvailable()) {
370 return false;
371 }
372 return true;
373}

Referenced by SetDebugLabel().


The documentation for this class was generated from the following files: