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gpu_tracer_gles.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6#include <thread>
7#include "fml/trace_event.h"
8
9namespace impeller {
10
11GPUTracerGLES::GPUTracerGLES(const ProcTableGLES& gl, bool enable_tracing) {
12#ifdef IMPELLER_DEBUG
13 auto desc = gl.GetDescription();
14 enabled_ =
15 enable_tracing && desc->HasExtension("GL_EXT_disjoint_timer_query");
16#endif // IMPELLER_DEBUG
17}
18
20 if (!enabled_ || active_frame_.has_value() ||
21 std::this_thread::get_id() != raster_thread_) {
22 return;
23 }
24
25 // At the beginning of a frame, check the status of all pending
26 // previous queries.
27 ProcessQueries(gl);
28
29 uint32_t query = 0;
30 gl.GenQueriesEXT(1, &query);
31 if (query == 0) {
32 return;
33 }
34
35 active_frame_ = query;
36 gl.BeginQueryEXT(GL_TIME_ELAPSED_EXT, query);
37}
38
40 raster_thread_ = std::this_thread::get_id();
41}
42
44 pending_traces_.clear();
45 active_frame_ = std::nullopt;
46}
47
48void GPUTracerGLES::ProcessQueries(const ProcTableGLES& gl) {
49 // For reasons unknown to me, querying the state of more than
50 // one query object per frame causes crashes on a Pixel 6 pro.
51 // It does not crash on an S10.
52 while (!pending_traces_.empty()) {
53 auto query = pending_traces_.front();
54
55 // First check if the query is complete without blocking
56 // on the result. Incomplete results are left in the pending
57 // trace vector and will not be checked again for another
58 // frame.
59 GLuint available = GL_FALSE;
60 gl.GetQueryObjectuivEXT(query, GL_QUERY_RESULT_AVAILABLE_EXT, &available);
61
62 if (available != GL_TRUE) {
63 // If a query is not available, then all subsequent queries will be
64 // unavailable.
65 return;
66 }
67 // Return the timer resolution in nanoseconds.
68 uint64_t duration = 0;
69 gl.GetQueryObjectui64vEXT(query, GL_QUERY_RESULT_EXT, &duration);
70 auto gpu_ms = duration / 1000000.0;
71
72 FML_TRACE_COUNTER("flutter", "GPUTracer",
73 reinterpret_cast<int64_t>(this), // Trace Counter ID
74 "FrameTimeMS", gpu_ms);
75 gl.DeleteQueriesEXT(1, &query);
76 pending_traces_.pop_front();
77 }
78}
79
81 if (!enabled_ || std::this_thread::get_id() != raster_thread_ ||
82 !active_frame_.has_value()) {
83 return;
84 }
85
86 auto query = active_frame_.value();
87 gl.EndQueryEXT(GL_TIME_ELAPSED_EXT);
88
89 pending_traces_.push_back(query);
90 active_frame_ = std::nullopt;
91}
92
93} // namespace impeller
void MarkFrameEnd(const ProcTableGLES &gl)
Record the end of a frame workload.
void MarkFrameStart(const ProcTableGLES &gl)
Record the start of a frame workload, if one hasn't already been started.
GPUTracerGLES(const ProcTableGLES &gl, bool enable_tracing)
void RecordRasterThread()
Record the thread id of the raster thread.
void Reset()
Reset query tracking. Must be called when reusing reusing GLES context in a new window (e....
const DescriptionGLES * GetDescription() const
#define FML_TRACE_COUNTER(category_group, name, counter_id, arg1,...)
Definition trace_event.h:85