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compressed_image.h
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// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_IMPELLER_PLAYGROUND_IMAGE_COMPRESSED_IMAGE_H_
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#define FLUTTER_IMPELLER_PLAYGROUND_IMAGE_COMPRESSED_IMAGE_H_
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#include <memory>
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#include "
flutter/fml/mapping.h
"
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#include "
impeller/playground/image/decompressed_image.h
"
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namespace
impeller
{
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class
ImageSource;
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class
CompressedImage
{
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public
:
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virtual
~CompressedImage
();
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[[nodiscard]]
virtual
DecompressedImage
Decode
()
const
= 0;
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bool
IsValid
()
const
;
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protected
:
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const
std::shared_ptr<const fml::Mapping>
source_
;
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explicit
CompressedImage
(std::shared_ptr<const fml::Mapping> allocation);
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};
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}
// namespace impeller
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#endif
// FLUTTER_IMPELLER_PLAYGROUND_IMAGE_COMPRESSED_IMAGE_H_
impeller::CompressedImage
Definition
compressed_image.h:17
impeller::CompressedImage::~CompressedImage
virtual ~CompressedImage()
impeller::CompressedImage::Decode
virtual DecompressedImage Decode() const =0
impeller::CompressedImage::source_
const std::shared_ptr< const fml::Mapping > source_
Definition
compressed_image.h:26
impeller::CompressedImage::IsValid
bool IsValid() const
Definition
compressed_image.cc:14
impeller::DecompressedImage
Definition
decompressed_image.h:15
decompressed_image.h
mapping.h
impeller
Definition
texture.h:16
impeller
playground
image
compressed_image.h
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