7#include <Metal/Metal.h>
29ComputePassMTL::ComputePassMTL(std::shared_ptr<const Context> context,
30 id<MTLCommandBuffer> buffer)
31 : ComputePass(
std::move(context)), buffer_(
buffer) {
35 encoder_ = [buffer_ computeCommandEncoderWithDispatchType:
36 MTLDispatchType::MTLDispatchTypeConcurrent];
40 pass_bindings_cache_.SetEncoder(encoder_);
44ComputePassMTL::~ComputePassMTL() =
default;
46bool ComputePassMTL::IsValid()
const {
50void ComputePassMTL::OnSetLabel(
const std::string& label) {
55 [encoder_ setLabel:@(label.c_str())];
59void ComputePassMTL::SetCommandLabel(std::string_view label) {
61 [encoder_ pushDebugGroup:@(label.data())];
65void ComputePassMTL::SetPipeline(
66 const std::shared_ptr<Pipeline<ComputePipelineDescriptor>>& pipeline) {
67 pass_bindings_cache_.SetComputePipelineState(
68 ComputePipelineMTL::Cast(*pipeline).GetMTLComputePipelineState());
72void ComputePassMTL::AddBufferMemoryBarrier() {
73 [encoder_ memoryBarrierWithScope:MTLBarrierScopeBuffers];
77void ComputePassMTL::AddTextureMemoryBarrier() {
78 [encoder_ memoryBarrierWithScope:MTLBarrierScopeTextures];
82bool ComputePassMTL::BindResource(ShaderStage stage,
84 const ShaderUniformSlot& slot,
85 const ShaderMetadata* metadata,
87 if (!
view.GetBuffer()) {
91 const DeviceBuffer* device_buffer =
view.GetBuffer();
96 id<MTLBuffer>
buffer = DeviceBufferMTL::Cast(*device_buffer).GetMTLBuffer();
102 pass_bindings_cache_.SetBuffer(slot.ext_res_0,
view.GetRange().offset,
108bool ComputePassMTL::BindResource(ShaderStage stage,
110 const SampledImageSlot& slot,
111 const ShaderMetadata* metadata,
112 std::shared_ptr<const Texture>
texture,
113 raw_ptr<const Sampler> sampler) {
114 if (!sampler || !
texture->IsValid()) {
118 pass_bindings_cache_.SetTexture(slot.texture_index,
119 TextureMTL::Cast(*texture).GetMTLTexture());
120 pass_bindings_cache_.SetSampler(
121 slot.texture_index, SamplerMTL::Cast(*sampler).GetMTLSamplerState());
125fml::Status ComputePassMTL::Compute(
const ISize& grid_size) {
126 if (grid_size.IsEmpty()) {
128 "Invalid grid size for compute command.");
132 auto width = grid_size.width;
133 auto height = grid_size.height;
135 auto max_total_threads_per_threadgroup =
static_cast<int64_t
>(
136 pass_bindings_cache_.GetPipeline().maxTotalThreadsPerThreadgroup);
140 int64_t thread_groups = std::max(
141 static_cast<int64_t
>(
142 std::ceil(
width * 1.0 / max_total_threads_per_threadgroup * 1.0)),
145 dispatchThreadgroups:MTLSizeMake(thread_groups, 1, 1)
146 threadsPerThreadgroup:MTLSizeMake(max_total_threads_per_threadgroup, 1,
149 while (
width *
height > max_total_threads_per_threadgroup) {
155 [encoder_ dispatchThreadgroups:
size threadsPerThreadgroup:
size];
160 [encoder_ popDebugGroup];
167bool ComputePassMTL::EncodeCommands()
const {
168 [encoder_ endEncoding];
it will be possible to load the file into Perfetto s trace viewer use test Running tests that layout and measure text will not yield consistent results across various platforms Enabling this option will make font resolution default to the Ahem test font on all disable asset Prevents usage of any non test fonts unless they were explicitly Loaded via prefetched default font Indicates whether the embedding started a prefetch of the default font manager before creating the engine run In non interactive keep the shell running after the Dart script has completed enable serial On low power devices with low core running concurrent GC tasks on threads can cause them to contend with the UI thread which could potentially lead to jank This option turns off all concurrent GC activities domain network JSON encoded network policy per domain This overrides the DisallowInsecureConnections switch Embedder can specify whether to allow or disallow insecure connections at a domain level old gen heap size
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set profile Make the profiler discard new samples once the profiler sample buffer is full When this flag is not the profiler sample buffer is used as a ring buffer