#include "flutter/lib/gpu/render_pipeline.h"#include "flutter/lib/gpu/shader.h"#include "impeller/renderer/pipeline_descriptor.h"Go to the source code of this file.
Namespaces | |
| namespace | flutter |
| namespace | flutter::gpu |
Functions | |
| flutter::gpu::IMPLEMENT_WRAPPERTYPEINFO (flutter_gpu, RenderPipeline) | |
| Dart_Handle | InternalFlutterGpu_RenderPipeline_Initialize (Dart_Handle wrapper, flutter::gpu::Context *gpu_context, flutter::gpu::Shader *vertex_shader, flutter::gpu::Shader *fragment_shader) |
| Dart_Handle InternalFlutterGpu_RenderPipeline_Initialize | ( | Dart_Handle | wrapper, |
| flutter::gpu::Context * | gpu_context, | ||
| flutter::gpu::Shader * | vertex_shader, | ||
| flutter::gpu::Shader * | fragment_shader | ||
| ) |
Exports
Definition at line 46 of file render_pipeline.cc.
References flutter::gpu::Shader::RegisterSync().