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pipeline_descriptor.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6
7#include <memory>
8#include <utility>
9
15
16namespace impeller {
17
19
21
22// Comparable<PipelineDescriptor>
23std::size_t PipelineDescriptor::GetHash() const {
24 auto seed = fml::HashCombine();
25 fml::HashCombineSeed(seed, label_);
26 fml::HashCombineSeed(seed, sample_count_);
27 for (const auto& entry : entrypoints_) {
28 fml::HashCombineSeed(seed, entry.first);
29 if (auto second = entry.second) {
30 fml::HashCombineSeed(seed, second->GetHash());
31 }
32 }
33 for (const auto& des : color_attachment_descriptors_) {
34 fml::HashCombineSeed(seed, des.first);
35 fml::HashCombineSeed(seed, des.second.Hash());
36 }
37 if (vertex_descriptor_) {
38 fml::HashCombineSeed(seed, vertex_descriptor_->GetHash());
39 }
40 fml::HashCombineSeed(seed, depth_pixel_format_);
41 fml::HashCombineSeed(seed, stencil_pixel_format_);
42 fml::HashCombineSeed(seed, depth_attachment_descriptor_);
43 fml::HashCombineSeed(seed, front_stencil_attachment_descriptor_);
44 fml::HashCombineSeed(seed, back_stencil_attachment_descriptor_);
45 fml::HashCombineSeed(seed, winding_order_);
46 fml::HashCombineSeed(seed, cull_mode_);
47 fml::HashCombineSeed(seed, primitive_type_);
48 fml::HashCombineSeed(seed, polygon_mode_);
49 return seed;
50}
51
52// Comparable<PipelineDescriptor>
54 return label_ == other.label_ && sample_count_ == other.sample_count_ &&
55 DeepCompareMap(entrypoints_, other.entrypoints_) &&
56 color_attachment_descriptors_ == other.color_attachment_descriptors_ &&
57 DeepComparePointer(vertex_descriptor_, other.vertex_descriptor_) &&
58 stencil_pixel_format_ == other.stencil_pixel_format_ &&
59 depth_pixel_format_ == other.depth_pixel_format_ &&
60 depth_attachment_descriptor_ == other.depth_attachment_descriptor_ &&
61 front_stencil_attachment_descriptor_ ==
62 other.front_stencil_attachment_descriptor_ &&
63 back_stencil_attachment_descriptor_ ==
64 other.back_stencil_attachment_descriptor_ &&
65 winding_order_ == other.winding_order_ &&
66 cull_mode_ == other.cull_mode_ &&
67 primitive_type_ == other.primitive_type_ &&
68 polygon_mode_ == other.polygon_mode_ &&
69 specialization_constants_ == other.specialization_constants_;
70}
71
73 label_ = std::string(label);
74 return *this;
75}
76
78 sample_count_ = samples;
79 return *this;
80}
81
83 std::shared_ptr<const ShaderFunction> function) {
84 if (!function) {
85 return *this;
86 }
87
88 if (function->GetStage() == ShaderStage::kUnknown) {
89 return *this;
90 }
91
92 entrypoints_[function->GetStage()] = std::move(function);
93
94 return *this;
95}
96
98 std::shared_ptr<VertexDescriptor> vertex_descriptor) {
99 vertex_descriptor_ = std::move(vertex_descriptor);
100 return *this;
101}
102
104 size_t max = 0;
105 for (const auto& color : color_attachment_descriptors_) {
106 max = std::max(color.first, max);
107 }
108 return max;
109}
110
112 size_t index,
114 color_attachment_descriptors_[index] = desc;
115 return *this;
116}
117
119 std::map<size_t /* index */, ColorAttachmentDescriptor> descriptors) {
120 color_attachment_descriptors_ = std::move(descriptors);
121 return *this;
122}
123
126 auto found = color_attachment_descriptors_.find(index);
127 return found == color_attachment_descriptors_.end() ? nullptr
128 : &found->second;
129}
130
133 // Legacy renderers may only render to a single color attachment at index 0u.
134 if (color_attachment_descriptors_.size() != 1u) {
135 return nullptr;
136 }
138}
139
141 PixelFormat format) {
142 depth_pixel_format_ = format;
143 return *this;
144}
145
147 PixelFormat format) {
148 stencil_pixel_format_ = format;
149 return *this;
150}
151
153 std::optional<DepthAttachmentDescriptor> desc) {
154 depth_attachment_descriptor_ = desc;
155 return *this;
156}
157
159 std::optional<StencilAttachmentDescriptor> front_and_back) {
160 return SetStencilAttachmentDescriptors(front_and_back, front_and_back);
161}
162
164 std::optional<StencilAttachmentDescriptor> front,
165 std::optional<StencilAttachmentDescriptor> back) {
166 front_stencil_attachment_descriptor_ = front;
167 back_stencil_attachment_descriptor_ = back;
168 return *this;
169}
170
172 back_stencil_attachment_descriptor_.reset();
173 front_stencil_attachment_descriptor_.reset();
175}
176
178 depth_attachment_descriptor_.reset();
180}
181
183 if (color_attachment_descriptors_.find(index) ==
184 color_attachment_descriptors_.end()) {
185 return;
186 }
187
188 color_attachment_descriptors_.erase(index);
189}
190
192 color_attachment_descriptors_.clear();
193 depth_attachment_descriptor_.reset();
194 front_stencil_attachment_descriptor_.reset();
195 back_stencil_attachment_descriptor_.reset();
196}
197
199 return stencil_pixel_format_;
200}
201
202std::optional<StencilAttachmentDescriptor>
204 return front_stencil_attachment_descriptor_;
205}
206
207std::optional<DepthAttachmentDescriptor>
209 return depth_attachment_descriptor_;
210}
211
212const std::map<size_t /* index */, ColorAttachmentDescriptor>&
214 return color_attachment_descriptors_;
215}
216
217const std::shared_ptr<VertexDescriptor>&
219 return vertex_descriptor_;
220}
221
222const std::map<ShaderStage, std::shared_ptr<const ShaderFunction>>&
224 return entrypoints_;
225}
226
227std::shared_ptr<const ShaderFunction> PipelineDescriptor::GetEntrypointForStage(
228 ShaderStage stage) const {
229 if (auto found = entrypoints_.find(stage); found != entrypoints_.end()) {
230 return found->second;
231 }
232 return nullptr;
233}
234
235std::string_view PipelineDescriptor::GetLabel() const {
236 return label_;
237}
238
240 return depth_pixel_format_;
241}
242
243std::optional<StencilAttachmentDescriptor>
245 return back_stencil_attachment_descriptor_;
246}
247
249 return front_stencil_attachment_descriptor_.has_value() ||
250 back_stencil_attachment_descriptor_.has_value();
251}
252
254 cull_mode_ = mode;
255}
256
258 return cull_mode_;
259}
260
262 winding_order_ = order;
263}
264
266 return winding_order_;
267}
268
272
274 return primitive_type_;
275}
276
278 polygon_mode_ = mode;
279}
280
282 return polygon_mode_;
283}
284
286 std::vector<Scalar> values) {
287 specialization_constants_ = std::move(values);
288}
289
291 const {
292 return specialization_constants_;
293}
294
295} // namespace impeller
GLenum type
PipelineDescriptor & SetStencilPixelFormat(PixelFormat format)
PipelineDescriptor & SetDepthStencilAttachmentDescriptor(std::optional< DepthAttachmentDescriptor > desc)
std::string_view GetLabel() const
std::size_t GetHash() const override
PixelFormat GetDepthPixelFormat() const
PipelineDescriptor & SetVertexDescriptor(std::shared_ptr< VertexDescriptor > vertex_descriptor)
void SetPolygonMode(PolygonMode mode)
PrimitiveType GetPrimitiveType() const
std::optional< DepthAttachmentDescriptor > GetDepthStencilAttachmentDescriptor() const
PipelineDescriptor & AddStageEntrypoint(std::shared_ptr< const ShaderFunction > function)
bool IsEqual(const PipelineDescriptor &other) const override
const std::map< ShaderStage, std::shared_ptr< const ShaderFunction > > & GetStageEntrypoints() const
PixelFormat GetStencilPixelFormat() const
const ColorAttachmentDescriptor * GetLegacyCompatibleColorAttachment() const
PipelineDescriptor & SetLabel(std::string_view label)
void SetSpecializationConstants(std::vector< Scalar > values)
const std::vector< Scalar > & GetSpecializationConstants() const
PipelineDescriptor & SetDepthPixelFormat(PixelFormat format)
PipelineDescriptor & SetStencilAttachmentDescriptors(std::optional< StencilAttachmentDescriptor > front_and_back)
const ColorAttachmentDescriptor * GetColorAttachmentDescriptor(size_t index) const
PipelineDescriptor & SetColorAttachmentDescriptor(size_t index, ColorAttachmentDescriptor desc)
PipelineDescriptor & SetSampleCount(SampleCount samples)
void SetPrimitiveType(PrimitiveType type)
std::shared_ptr< const ShaderFunction > GetEntrypointForStage(ShaderStage stage) const
const std::map< size_t, ColorAttachmentDescriptor > & GetColorAttachmentDescriptors() const
std::optional< StencilAttachmentDescriptor > GetBackStencilAttachmentDescriptor() const
const std::shared_ptr< VertexDescriptor > & GetVertexDescriptor() const
std::optional< StencilAttachmentDescriptor > GetFrontStencilAttachmentDescriptor() const
void SetWindingOrder(WindingOrder order)
PipelineDescriptor & SetColorAttachmentDescriptors(std::map< size_t, ColorAttachmentDescriptor > descriptors)
uint32_t uint32_t * format
Dart_NativeFunction function
Definition fuchsia.cc:50
constexpr std::size_t HashCombine()
constexpr void HashCombineSeed(std::size_t &seed, const Type &arg)
PrimitiveType
Decides how backend draws pixels based on input vertices.
Definition formats.h:355
PixelFormat
The Pixel formats supported by Impeller. The naming convention denotes the usage of the component,...
Definition formats.h:99
WindingOrder
Definition formats.h:22
bool DeepComparePointer(const std::shared_ptr< ComparableType > &lhs, const std::shared_ptr< ComparableType > &rhs)
Definition comparable.h:57
bool DeepCompareMap(const std::map< Key, std::shared_ptr< ComparableType > > &lhs, const std::map< Key, std::shared_ptr< ComparableType > > &rhs)
Definition comparable.h:74
Describe the color attachment that will be used with this pipeline.
Definition formats.h:522