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runtime_stage.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6
7#include <array>
8#include <memory>
9
10#include "fml/mapping.h"
14#include "impeller/runtime_stage/runtime_stage_flatbuffers.h"
15#include "runtime_stage_types_flatbuffers.h"
16
17namespace impeller {
18
19static RuntimeUniformType ToType(fb::UniformDataType type) {
20 switch (type) {
21 case fb::UniformDataType::kFloat:
23 case fb::UniformDataType::kSampledImage:
25 case fb::UniformDataType::kStruct:
27 }
29}
30
31static RuntimeShaderStage ToShaderStage(fb::Stage stage) {
32 switch (stage) {
33 case fb::Stage::kVertex:
35 case fb::Stage::kFragment:
37 case fb::Stage::kCompute:
39 }
41}
42
43/// The generated name from GLSLang/shaderc for the UBO containing non-opaque
44/// uniforms specified in the user-written runtime effect shader.
45///
46/// Vulkan does not allow non-opaque uniforms outside of a UBO.
48 "_RESERVED_IDENTIFIER_FIXUP_gl_DefaultUniformBlock";
49
50std::unique_ptr<RuntimeStage> RuntimeStage::RuntimeStageIfPresent(
51 const fb::RuntimeStage* runtime_stage,
52 const std::shared_ptr<fml::Mapping>& payload) {
53 if (!runtime_stage) {
54 return nullptr;
55 }
56
57 // NOLINTNEXTLINE(clang-analyzer-cplusplus.NewDeleteLeaks)
58 return std::unique_ptr<RuntimeStage>(
59 new RuntimeStage(runtime_stage, payload));
60}
61
63 const std::shared_ptr<fml::Mapping>& payload) {
64 if (payload == nullptr || !payload->GetMapping()) {
65 return {};
66 }
67 if (!fb::RuntimeStagesBufferHasIdentifier(payload->GetMapping())) {
68 return {};
69 }
70
71 auto raw_stages = fb::GetRuntimeStages(payload->GetMapping());
72 return {
74 RuntimeStageIfPresent(raw_stages->sksl(), payload)},
76 RuntimeStageIfPresent(raw_stages->metal(), payload)},
78 RuntimeStageIfPresent(raw_stages->opengles(), payload)},
80 RuntimeStageIfPresent(raw_stages->opengles3(), payload)},
82 RuntimeStageIfPresent(raw_stages->vulkan(), payload)},
83 };
84}
85
86RuntimeStage::RuntimeStage(const fb::RuntimeStage* runtime_stage,
87 const std::shared_ptr<fml::Mapping>& payload)
88 : payload_(payload) {
89 FML_DCHECK(runtime_stage);
90
91 stage_ = ToShaderStage(runtime_stage->stage());
92 entrypoint_ = runtime_stage->entrypoint()->str();
93
94 auto* uniforms = runtime_stage->uniforms();
95
96 // Note: image bindings are screwy and will always have the same offset.
97 // track the binding of the UBO to determine where the image bindings go.
98 // This is only guaranteed to give us the correct bindings if there is a
99 // single sampler2D.
100 std::optional<size_t> ubo_id;
101 if (uniforms) {
102 for (auto i = uniforms->begin(), end = uniforms->end(); i != end; i++) {
104 desc.name = i->name()->str();
105 desc.location = i->location();
106 desc.binding = i->binding();
107 desc.type = ToType(i->type());
108 if (desc.type == kStruct) {
109 ubo_id = desc.location;
110 desc.binding = desc.location;
111 }
113 static_cast<size_t>(i->rows()), static_cast<size_t>(i->columns())};
114 desc.bit_width = i->bit_width();
115 desc.array_elements = i->array_elements();
116 if (i->struct_layout()) {
117 for (const auto& byte_type : *i->struct_layout()) {
118 desc.struct_layout.push_back(static_cast<uint8_t>(byte_type));
119 }
120 }
121 desc.struct_float_count = i->struct_float_count();
122 uniforms_.push_back(std::move(desc));
123 }
124 }
125
126 code_mapping_ = std::make_shared<fml::NonOwnedMapping>(
127 runtime_stage->shader()->data(), //
128 runtime_stage->shader()->size(), //
129 [payload = payload_](auto, auto) {} //
130 );
131
132 size_t binding = 64;
133 if (ubo_id.has_value() && ubo_id.value() == binding) {
134 binding++;
135 }
136 for (auto& uniform : uniforms_) {
137 if (uniform.type == kSampledImage) {
138 uniform.binding = binding;
139 binding++;
140 if (ubo_id.has_value() && ubo_id.value() == binding) {
141 binding++;
142 }
143 }
144 }
145
146 for (const auto& uniform : GetUniforms()) {
147 if (uniform.type == kStruct) {
148 descriptor_set_layouts_.push_back(DescriptorSetLayout{
149 static_cast<uint32_t>(uniform.location),
152 });
153 } else if (uniform.type == kSampledImage) {
154 descriptor_set_layouts_.push_back(DescriptorSetLayout{
155 static_cast<uint32_t>(uniform.binding),
158 });
159 }
160 }
161 is_valid_ = true;
162}
163
167
169 return is_valid_;
170}
171
172const std::shared_ptr<fml::Mapping>& RuntimeStage::GetCodeMapping() const {
173 return code_mapping_;
174}
175
176const std::vector<RuntimeUniformDescription>& RuntimeStage::GetUniforms()
177 const {
178 return uniforms_;
179}
180
182 const std::string& name) const {
183 for (const auto& uniform : uniforms_) {
184 if (uniform.name == name) {
185 return &uniform;
186 }
187 }
188 return nullptr;
189}
190
191const std::string& RuntimeStage::GetEntrypoint() const {
192 return entrypoint_;
193}
194
196 return stage_;
197}
198
200 return is_dirty_;
201}
202
204 is_dirty_ = false;
205}
206
207const std::vector<DescriptorSetLayout>& RuntimeStage::GetDescriptorSetLayouts()
208 const {
209 return descriptor_set_layouts_;
210}
211
212} // namespace impeller
GLenum type
const std::string & GetEntrypoint() const
RuntimeStage & operator=(RuntimeStage &&)
const std::vector< RuntimeUniformDescription > & GetUniforms() const
const RuntimeUniformDescription * GetUniform(const std::string &name) const
std::map< RuntimeStageBackend, std::shared_ptr< RuntimeStage > > Map
static const char * kVulkanUBOName
static Map DecodeRuntimeStages(const std::shared_ptr< fml::Mapping > &payload)
const std::shared_ptr< fml::Mapping > & GetCodeMapping() const
const std::vector< DescriptorSetLayout > & GetDescriptorSetLayouts() const
RuntimeShaderStage GetShaderStage() const
RuntimeStage(const fb::RuntimeStage *runtime_stage, const std::shared_ptr< fml::Mapping > &payload)
#define FML_UNREACHABLE()
Definition logging.h:128
#define FML_DCHECK(condition)
Definition logging.h:122
const char * name
Definition fuchsia.cc:49
constexpr ShaderStage ToShaderStage(RuntimeShaderStage stage)
static RuntimeUniformType ToType(fb::UniformDataType type)
RuntimeUniformDimensions dimensions
std::vector< uint8_t > struct_layout
std::optional< size_t > array_elements
size_t binding
Location, but for Vulkan.
const size_t end