98 if (polyline.points.empty()) {
102 auto tessellator = c_tessellator_.get();
107 constexpr int kVertexSize = 2;
108 constexpr int kPolygonSize = 3;
113 static_assert(
sizeof(
Point) == 2 *
sizeof(
float));
114 for (
auto contour : polyline.contours) {
115 ::tessAddContour(tessellator,
117 polyline.points.data() + contour.start,
126 auto result = ::tessTesselate(tessellator,
138 int element_item_count = tessGetElementCount(tessellator) * kPolygonSize;
145 if (element_item_count < USHRT_MAX) {
146 int vertex_item_count = tessGetVertexCount(tessellator);
147 auto vertices = tessGetVertices(tessellator);
148 auto elements = tessGetElements(tessellator);
152 std::vector<uint16_t> indices(element_item_count);
153 for (
int i = 0;
i < element_item_count;
i++) {
154 indices[
i] =
static_cast<uint16_t
>(elements[
i]);
156 if (!
callback(vertices, vertex_item_count, indices.data(),
157 element_item_count)) {
161 std::vector<Point>
points;
162 std::vector<float>
data;
164 int vertex_item_count = tessGetVertexCount(tessellator) * kVertexSize;
165 auto vertices = tessGetVertices(tessellator);
166 points.reserve(vertex_item_count);
167 for (
int i = 0;
i < vertex_item_count;
i += 2) {
168 points.emplace_back(vertices[
i], vertices[
i + 1]);
171 int element_item_count = tessGetElementCount(tessellator) * kPolygonSize;
172 auto elements = tessGetElements(tessellator);
173 data.reserve(element_item_count);
174 for (
int i = 0;
i < element_item_count;
i++) {
178 if (!
callback(
data.data(), element_item_count,
nullptr, 0u)) {
std::function< bool(const float *vertices, size_t vertices_count, const uint16_t *indices, size_t indices_count)> BuilderCallback
A callback that returns the results of the tessellation.
TessellatorLibtess::Result Tessellate(const PathSource &source, Scalar tolerance, const BuilderCallback &callback)
Generates filled triangles from the path. A callback is invoked once for the entire tessellation.
std::shared_ptr< const fml::Mapping > data