Flutter Engine
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Path_FillType_a.cpp File Reference
#include "tools/fiddle/examples.h"

Go to the source code of this file.

Functions

 REG_FIDDLE (Path_FillType_a, 256, 100, false, 0)
 

Function Documentation

◆ REG_FIDDLE()

REG_FIDDLE ( Path_FillType_a  ,
256  ,
100  ,
false  ,
 
)

Definition at line 4 of file Path_FillType_a.cpp.

4 {
5void draw(SkCanvas* canvas) {
7 path.addRect({10, 10, 30, 30}, SkPathDirection::kCW);
8 path.addRect({20, 20, 40, 40}, SkPathDirection::kCW);
9 path.addRect({10, 60, 30, 80}, SkPathDirection::kCW);
10 path.addRect({20, 70, 40, 90}, SkPathDirection::kCCW);
11 SkPaint strokePaint;
13 SkRect clipRect = {0, 0, 51, 100};
14 canvas->drawPath(path, strokePaint);
15 SkPaint fillPaint;
18 canvas->translate(51, 0);
19 canvas->save();
20 canvas->clipRect(clipRect);
21 path.setFillType(fillType);
22 canvas->drawPath(path, fillPaint);
23 canvas->restore();
24 }
25}
26} // END FIDDLE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
void clipRect(const SkRect &rect, SkClipOp op, bool doAntiAlias)
Definition: SkCanvas.cpp:1361
void restore()
Definition: SkCanvas.cpp:461
void translate(SkScalar dx, SkScalar dy)
Definition: SkCanvas.cpp:1278
int save()
Definition: SkCanvas.cpp:447
void drawPath(const SkPath &path, const SkPaint &paint)
Definition: SkCanvas.cpp:1747
void setStyle(Style style)
Definition: SkPaint.cpp:105
@ kStroke_Style
set to stroke geometry
Definition: SkPaint.h:194
Definition: SkPath.h:59
clipRect(r.rect, r.opAA.op(), r.opAA.aa())) template<> void Draw
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir path
Definition: switches.h:57