Flutter Engine
The Flutter Engine
Public Member Functions | Static Public Member Functions | Protected Member Functions | List of all members
flutter::egl::ProcTable Class Reference

#include <proc_table.h>

Inheritance diagram for flutter::egl::ProcTable:
flutter::testing::egl::MockProcTable

Public Member Functions

virtual ~ProcTable ()
 
virtual void GenTextures (GLsizei n, GLuint *textures) const
 
virtual void DeleteTextures (GLsizei n, const GLuint *textures) const
 
virtual void BindTexture (GLenum target, GLuint texture) const
 
virtual void TexParameteri (GLenum target, GLenum pname, GLint param) const
 
virtual void TexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *data) const
 

Static Public Member Functions

static std::shared_ptr< ProcTableCreate ()
 

Protected Member Functions

 ProcTable ()
 

Detailed Description

Definition at line 19 of file proc_table.h.

Constructor & Destructor Documentation

◆ ~ProcTable()

flutter::egl::ProcTable::~ProcTable ( )
virtualdefault

◆ ProcTable()

flutter::egl::ProcTable::ProcTable ( )
protecteddefault

Member Function Documentation

◆ BindTexture()

void flutter::egl::ProcTable::BindTexture ( GLenum  target,
GLuint  texture 
) const
virtual

Definition at line 46 of file proc_table.cc.

46 {
47 bind_texture_(target, texture);
48}
uint32_t * target
FlTexture * texture

◆ Create()

std::shared_ptr< ProcTable > flutter::egl::ProcTable::Create ( )
static

Definition at line 12 of file proc_table.cc.

12 {
13 auto gl = std::shared_ptr<ProcTable>(new ProcTable());
14
15 gl->gen_textures_ =
16 reinterpret_cast<GenTexturesProc>(::eglGetProcAddress("glGenTextures"));
17 gl->delete_textures_ = reinterpret_cast<DeleteTexturesProc>(
18 ::eglGetProcAddress("glDeleteTextures"));
19 gl->bind_texture_ =
20 reinterpret_cast<BindTextureProc>(::eglGetProcAddress("glBindTexture"));
21 gl->tex_parameteri_ = reinterpret_cast<TexParameteriProc>(
22 ::eglGetProcAddress("glTexParameteri"));
23 gl->tex_image_2d_ =
24 reinterpret_cast<TexImage2DProc>(::eglGetProcAddress("glTexImage2D"));
25
26 if (!gl->gen_textures_ || !gl->delete_textures_ || !gl->bind_texture_ ||
27 !gl->tex_parameteri_ || !gl->tex_image_2d_) {
28 return nullptr;
29 }
30
31 return gl;
32}
gl
Definition: malisc.py:41

◆ DeleteTextures()

void flutter::egl::ProcTable::DeleteTextures ( GLsizei  n,
const GLuint *  textures 
) const
virtual

Definition at line 42 of file proc_table.cc.

42 {
43 delete_textures_(n, textures);
44}

◆ GenTextures()

void flutter::egl::ProcTable::GenTextures ( GLsizei  n,
GLuint *  textures 
) const
virtual

Definition at line 38 of file proc_table.cc.

38 {
39 gen_textures_(n, textures);
40}

◆ TexImage2D()

void flutter::egl::ProcTable::TexImage2D ( GLenum  target,
GLint  level,
GLint  internalformat,
GLsizei  width,
GLsizei  height,
GLint  border,
GLenum  format,
GLenum  type,
const void *  data 
) const
virtual

Definition at line 54 of file proc_table.cc.

62 {
63 tex_image_2d_(target, level, internalformat, width, height, border, format,
64 type, data);
65}
GLenum type
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot data
Definition: switches.h:41
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace Enable an endless trace buffer The default is a ring buffer This is useful when very old events need to viewed For during application launch Memory usage will continue to grow indefinitely however Start app with an specific route defined on the framework flutter assets Path to the Flutter assets directory enable service port Allow the VM service to fallback to automatic port selection if binding to a specified port fails trace Trace early application lifecycle Automatically switches to an endless trace buffer trace skia Filters out all Skia trace event categories except those that are specified in this comma separated list dump skp on shader Automatically dump the skp that triggers new shader compilations This is useful for writing custom ShaderWarmUp to reduce jank By this is not enabled to reduce the overhead purge persistent Remove all existing persistent cache This is mainly for debugging purposes such as reproducing the shader compilation jank trace to Write the timeline trace to a file at the specified path The file will be in Perfetto s proto format
Definition: switches.h:203
int32_t height
int32_t width

◆ TexParameteri()

void flutter::egl::ProcTable::TexParameteri ( GLenum  target,
GLenum  pname,
GLint  param 
) const
virtual

Definition at line 50 of file proc_table.cc.

50 {
51 tex_parameteri_(target, pname, param);
52}

The documentation for this class was generated from the following files: