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GrVkTexture.cpp File Reference
#include "src/gpu/ganesh/vk/GrVkTexture.h"
#include "src/gpu/ganesh/GrTexture.h"
#include "src/gpu/ganesh/vk/GrVkBackendSurfacePriv.h"
#include "src/gpu/ganesh/vk/GrVkDescriptorSet.h"
#include "src/gpu/ganesh/vk/GrVkGpu.h"
#include "src/gpu/ganesh/vk/GrVkImageView.h"
#include "src/gpu/ganesh/vk/GrVkTextureRenderTarget.h"
#include "src/gpu/ganesh/vk/GrVkUtil.h"
#include "src/gpu/vk/VulkanUtilsPriv.h"
#include "include/gpu/vk/GrVkTypes.h"

Go to the source code of this file.

Classes

struct  GrVkTexture::DescriptorCacheEntry
 

Macros

#define VK_CALL(GPU, X)   GR_VK_CALL(GPU->vkInterface(), X)
 

Macro Definition Documentation

◆ VK_CALL

#define VK_CALL (   GPU,
  X 
)    GR_VK_CALL(GPU->vkInterface(), X)

Definition at line 22 of file GrVkTexture.cpp.