Flutter Engine
The Flutter Engine
Paint_refMaskFilter.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE(Paint_refMaskFilter, 256, 256, true, 0) {
5void draw(SkCanvas* canvas) {
6 SkPaint paint1, paint2;
8 SkDebugf("mask filter unique: %s\n", paint1.getMaskFilter()->unique() ? "true" : "false");
9 paint2.setMaskFilter(paint1.refMaskFilter());
10 SkDebugf("mask filter unique: %s\n", paint1.getMaskFilter()->unique() ? "true" : "false");
11}
12} // END FIDDLE
REG_FIDDLE(Paint_refMaskFilter, 256, 256, true, 0)
@ kNormal_SkBlurStyle
fuzzy inside and outside
Definition: SkBlurTypes.h:12
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
static sk_sp< SkMaskFilter > MakeBlur(SkBlurStyle style, SkScalar sigma, bool respectCTM=true)
void setMaskFilter(sk_sp< SkMaskFilter > maskFilter)
SkMaskFilter * getMaskFilter() const
Definition: SkPaint.h:534
sk_sp< SkMaskFilter > refMaskFilter() const
bool unique() const
Definition: SkRefCnt.h:50