Flutter Engine
The Flutter Engine
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#include <functional>
#include <memory>
#include <vector>
#include "impeller/core/formats.h"
#include "impeller/core/sampler_descriptor.h"
#include "impeller/core/texture.h"
#include "impeller/geometry/matrix.h"
#include "impeller/geometry/rect.h"
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Classes | |
struct | impeller::Snapshot |
Represents a texture and its intended draw transform/sampler configuration. More... | |
Namespaces | |
namespace | impeller |