Flutter Engine
The Flutter Engine
gpu_surface_gl_skia.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_SHELL_GPU_GPU_SURFACE_GL_SKIA_H_
6#define FLUTTER_SHELL_GPU_GPU_SURFACE_GL_SKIA_H_
7
8#include <functional>
9#include <memory>
10
11#include "flutter/common/graphics/gl_context_switch.h"
12#include "flutter/flow/embedded_views.h"
13#include "flutter/flow/surface.h"
14#include "flutter/fml/macros.h"
15#include "flutter/fml/memory/weak_ptr.h"
16#include "flutter/shell/gpu/gpu_surface_gl_delegate.h"
17
20
21namespace flutter {
22
23class GPUSurfaceGLSkia : public Surface {
24 public:
26
27 GPUSurfaceGLSkia(GPUSurfaceGLDelegate* delegate, bool render_to_surface);
28
29 // Creates a new GL surface reusing an existing GrDirectContext.
31 GPUSurfaceGLDelegate* delegate,
32 bool render_to_surface);
33
34 // |Surface|
35 ~GPUSurfaceGLSkia() override;
36
37 // |Surface|
38 bool IsValid() override;
39
40 // |Surface|
41 std::unique_ptr<SurfaceFrame> AcquireFrame(const SkISize& size) override;
42
43 // |Surface|
44 SkMatrix GetRootTransformation() const override;
45
46 // |Surface|
47 GrDirectContext* GetContext() override;
48
49 // |Surface|
50 std::unique_ptr<GLContextResult> MakeRenderContextCurrent() override;
51
52 // |Surface|
53 bool ClearRenderContext() override;
54
55 // |Surface|
56 bool AllowsDrawingWhenGpuDisabled() const override;
57
58 private:
59 bool CreateOrUpdateSurfaces(const SkISize& size);
60
61 sk_sp<SkSurface> AcquireRenderSurface(
62 const SkISize& untransformed_size,
63 const SkMatrix& root_surface_transformation);
64
65 bool PresentSurface(const SurfaceFrame& frame, DlCanvas* canvas);
66
67 GPUSurfaceGLDelegate* delegate_;
69 sk_sp<SkSurface> onscreen_surface_;
70 /// FBO backing the current `onscreen_surface_`.
71 uint32_t fbo_id_ = 0;
72 // The current FBO's existing damage, as tracked by the GPU surface, delegates
73 // still have an option of overriding this damage with their own in
74 // `GLContextFrameBufferInfo`.
75 std::optional<SkIRect> existing_damage_ = std::nullopt;
76 bool context_owner_ = false;
77 // TODO(38466): Refactor GPU surface APIs take into account the fact that an
78 // external view embedder may want to render to the root surface. This is a
79 // hack to make avoid allocating resources for the root surface when an
80 // external view embedder is present.
81 const bool render_to_surface_ = true;
82 bool valid_ = false;
83
84 // WeakPtrFactory must be the last member.
86 FML_DISALLOW_COPY_AND_ASSIGN(GPUSurfaceGLSkia);
87};
88
89} // namespace flutter
90
91#endif // FLUTTER_SHELL_GPU_GPU_SURFACE_GL_SKIA_H_
Developer-facing API for rendering anything within the engine.
Definition: dl_canvas.h:38
GrDirectContext * GetContext() override
bool AllowsDrawingWhenGpuDisabled() const override
SkMatrix GetRootTransformation() const override
static sk_sp< GrDirectContext > MakeGLContext(GPUSurfaceGLDelegate *delegate)
GPUSurfaceGLSkia(GPUSurfaceGLDelegate *delegate, bool render_to_surface)
std::unique_ptr< GLContextResult > MakeRenderContextCurrent() override
std::unique_ptr< SurfaceFrame > AcquireFrame(const SkISize &size) override
Abstract Base Class that represents where we will be rendering content.
Definition: surface.h:24
double frame
Definition: examples.cpp:31
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Definition: switches.h:259
Definition: SkSize.h:16