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FactoryFunctions.cpp File Reference
#include "src/gpu/graphite/FactoryFunctions.h"
#include "include/core/SkSamplingOptions.h"
#include "include/gpu/graphite/precompile/PrecompileBase.h"
#include "include/gpu/graphite/precompile/PrecompileBlender.h"
#include "include/gpu/graphite/precompile/PrecompileColorFilter.h"
#include "include/gpu/graphite/precompile/PrecompileShader.h"
#include "src/core/SkColorSpacePriv.h"
#include "src/core/SkKnownRuntimeEffects.h"
#include "src/gpu/graphite/KeyContext.h"
#include "src/gpu/graphite/KeyHelpers.h"
#include "src/gpu/graphite/PaintParams.h"
#include "src/gpu/graphite/PaintParamsKey.h"
#include "src/gpu/graphite/PrecompileInternal.h"
#include "src/gpu/graphite/Renderer.h"
#include "src/gpu/graphite/precompile/PrecompileBaseComplete.h"
#include "src/gpu/graphite/precompile/PrecompileBasePriv.h"
#include "src/gpu/graphite/precompile/PrecompileBlenderPriv.h"
#include "src/gpu/graphite/precompile/PrecompileShaderPriv.h"
#include "src/gpu/graphite/precompile/PrecompileShadersPriv.h"

Go to the source code of this file.

Classes

class  skgpu::graphite::PrecompileYUVImageShader
 
class  skgpu::graphite::PrecompileBlendFilterImageFilter
 
class  skgpu::graphite::PrecompileBlurImageFilter
 
class  skgpu::graphite::PrecompileColorFilterImageFilter
 
class  skgpu::graphite::PrecompileDisplacementMapImageFilter
 
class  skgpu::graphite::PrecompileLightingImageFilter
 
class  skgpu::graphite::PrecompileMatrixConvolutionImageFilter
 
class  skgpu::graphite::PrecompileMorphologyImageFilter
 
class  skgpu::graphite::PrecompileBlurMaskFilter
 
class  skgpu::graphite::PrecompileRTEffect< T >
 

Namespaces

namespace  skgpu
 
namespace  skgpu::graphite
 

Functions

sk_sp< PrecompileShader > skgpu::graphite::MakePrecompileShader (sk_sp< SkRuntimeEffect > effect, SkSpan< const PrecompileChildOptions > childOptions)
 
sk_sp< PrecompileColorFilter > skgpu::graphite::MakePrecompileColorFilter (sk_sp< SkRuntimeEffect > effect, SkSpan< const PrecompileChildOptions > childOptions)
 
sk_sp< PrecompileBlender > skgpu::graphite::MakePrecompileBlender (sk_sp< SkRuntimeEffect > effect, SkSpan< const PrecompileChildOptions > childOptions)