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RadialWipeEffect.cpp
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1/*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
10#include "include/core/SkRect.h"
24
25#include <algorithm>
26#include <cmath>
27#include <cstddef>
28#include <utility>
29#include <vector>
30
31class SkMatrix;
32
33namespace skjson {
34class ArrayValue;
35}
36namespace sksg {
37class InvalidationController;
38}
39
40namespace skottie {
41namespace internal {
42
43namespace {
44
45class RWipeRenderNode final : public sksg::CustomRenderNode {
46public:
47 explicit RWipeRenderNode(sk_sp<sksg::RenderNode> layer)
48 : INHERITED({std::move(layer)}) {}
49
50 SG_ATTRIBUTE(Completion, float , fCompletion)
51 SG_ATTRIBUTE(StartAngle, float , fStartAngle)
52 SG_ATTRIBUTE(WipeCenter, SkPoint, fWipeCenter)
53 SG_ATTRIBUTE(Wipe , float , fWipe )
54 SG_ATTRIBUTE(Feather , float , fFeather )
55
56protected:
57 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing
58
59 SkRect onRevalidate(sksg::InvalidationController* ic, const SkMatrix& ctm) override {
60 SkASSERT(this->children().size() == 1ul);
61 const auto content_bounds = this->children()[0]->revalidate(ic, ctm);
62
63 if (fCompletion >= 100) {
64 return SkRect::MakeEmpty();
65 }
66
67 if (fCompletion <= 0) {
68 fMaskSigma = 0;
69 fMaskShader = nullptr;
70 } else {
71 fMaskSigma = std::max(fFeather, 0.0f) * kBlurSizeToSigma;
72
73 const auto t = fCompletion * 0.01f;
74
75 // Note: this could be simplified as a one-hard-stop gradient + local matrix
76 // (to apply rotation). Alas, local matrices are no longer supported in SkSG.
77 SkColor c0 = 0x00000000,
78 c1 = 0xffffffff;
79 auto sanitize_angle = [](float a) {
80 a = std::fmod(a, 360);
81 if (a < 0) {
82 a += 360;
83 }
84 return a;
85 };
86
87 auto a0 = sanitize_angle(fStartAngle - 90 + t * this->wipeAlignment()),
88 a1 = sanitize_angle(a0 + t * 360);
89 if (a0 > a1) {
90 std::swap(a0, a1);
91 std::swap(c0, c1);
92 }
93
94 const SkColor grad_colors[] = { c1, c0, c0, c1 };
95 const SkScalar grad_pos[] = { 0, 0, 1, 1 };
96
97 fMaskShader = SkGradientShader::MakeSweep(fWipeCenter.x(), fWipeCenter.y(),
98 grad_colors, grad_pos,
99 std::size(grad_colors),
101 a0, a1, 0, nullptr);
102
103 // Edge feather requires a real blur.
104 if (fMaskSigma > 0) {
105 // TODO: this feature is disabled ATM.
106 }
107 }
108
109 return content_bounds;
110 }
111
112 void onRender(SkCanvas* canvas, const RenderContext* ctx) const override {
113 if (fCompletion >= 100) {
114 // Fully masked out.
115 return;
116 }
117
118 const auto local_ctx = ScopedRenderContext(canvas, ctx)
119 .modulateMaskShader(fMaskShader, canvas->getTotalMatrix());
120 this->children()[0]->render(canvas, local_ctx);
121 }
122
123private:
124 float wipeAlignment() const {
125 switch (SkScalarRoundToInt(fWipe)) {
126 case 1: return 0.0f; // Clockwise
127 case 2: return -360.0f; // Counterclockwise
128 case 3: return -180.0f; // Both/center
129 default: break;
130 }
131 return 0.0f;
132 }
133
134 SkPoint fWipeCenter = { 0, 0 };
135 float fCompletion = 0,
136 fStartAngle = 0,
137 fWipe = 0,
138 fFeather = 0;
139
140 // Cached during revalidation.
141 sk_sp<SkShader> fMaskShader;
142 float fMaskSigma; // edge feather/blur
143
145};
146
147class RadialWipeAdapter final : public DiscardableAdapterBase<RadialWipeAdapter, RWipeRenderNode> {
148public:
149 RadialWipeAdapter(const skjson::ArrayValue& jprops,
151 const AnimationBuilder& abuilder)
152 : INHERITED(sk_make_sp<RWipeRenderNode>(std::move(layer))) {
153
154 enum : size_t {
155 kCompletion_Index = 0,
156 kStartAngle_Index = 1,
157 kWipeCenter_Index = 2,
158 kWipe_Index = 3,
159 kFeather_Index = 4,
160 };
161
162 EffectBinder(jprops, abuilder, this)
163 .bind(kCompletion_Index, fCompletion)
164 .bind(kStartAngle_Index, fStartAngle)
165 .bind(kWipeCenter_Index, fWipeCenter)
166 .bind( kWipe_Index, fWipe )
167 .bind( kFeather_Index, fFeather );
168 }
169
170private:
171 void onSync() override {
172 const auto& wiper = this->node();
173
174 wiper->setCompletion(fCompletion);
175 wiper->setStartAngle(fStartAngle);
176 wiper->setWipeCenter({fWipeCenter.x, fWipeCenter.y});
177 wiper->setWipe(fWipe);
178 wiper->setFeather(fFeather);
179 }
180
181 Vec2Value fWipeCenter = {0,0};
182 ScalarValue fCompletion = 0,
183 fStartAngle = 0,
184 fWipe = 0,
185 fFeather = 0;
186
187 using INHERITED = DiscardableAdapterBase<RadialWipeAdapter, RWipeRenderNode>;
188};
189
190} // namespace
191
192sk_sp<sksg::RenderNode> EffectBuilder::attachRadialWipeEffect(const skjson::ArrayValue& jprops,
193 sk_sp<sksg::RenderNode> layer) const {
194 return fBuilder->attachDiscardableAdapter<RadialWipeAdapter>(jprops,
195 std::move(layer),
196 *fBuilder);
197}
198
199} // namespace internal
200} // namespace skottie
#define SkASSERT(cond)
Definition SkAssert.h:116
uint32_t SkColor
Definition SkColor.h:37
#define INHERITED(method,...)
sk_sp< T > sk_make_sp(Args &&... args)
Definition SkRefCnt.h:371
#define SG_ATTRIBUTE(attr_name, attr_type, attr_container)
Definition SkSGNode.h:100
#define SkScalarRoundToInt(x)
Definition SkScalar.h:37
SkMatrix getTotalMatrix() const
static sk_sp< SkShader > MakeSweep(SkScalar cx, SkScalar cy, const SkColor colors[], const SkScalar pos[], int count, SkTileMode mode, SkScalar startAngle, SkScalar endAngle, uint32_t flags, const SkMatrix *localMatrix)
void attachDiscardableAdapter(sk_sp< T > adapter) const
float SkScalar
Definition extension.cpp:12
struct MyStruct a[10]
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Definition switches.h:259
static constexpr float kBlurSizeToSigma
Definition SkottiePriv.h:47
SkScalar ScalarValue
SkV2 Vec2Value
Definition Skottie.h:32
Definition ref_ptr.h:256
constexpr float y() const
constexpr float x() const
static constexpr SkRect MakeEmpty()
Definition SkRect.h:595