GLContextDefaultResult(bool static_result)
FML_DISALLOW_COPY_AND_ASSIGN(GLContextDefaultResult)
~GLContextDefaultResult() override
FML_DISALLOW_COPY_AND_ASSIGN(GLContextResult)
virtual ~GLContextResult()
~GLContextSwitch() override
GLContextSwitch(std::unique_ptr< SwitchableGLContext > context)
virtual ~SwitchableGLContext()
virtual bool RemoveCurrent()=0
virtual bool SetCurrent()=0
FML_DISALLOW_COPY_AND_ASSIGN(SwitchableGLContext)