Flutter Engine
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Matrix_I.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4// HASH=d961d91020f19037204a8c3fd8cb1060
5REG_FIDDLE(Matrix_I, 256, 256, true, 0) {
6void draw(SkCanvas* canvas) {
7 SkMatrix m1, m2, m3;
8 m1.reset();
9 m2.setIdentity();
10 m3 = SkMatrix::I();
11 SkDebugf("m1 %c= m2\n", m1 == m2 ? '=' : '!');
12 SkDebugf("m2 %c= m3\n", m1 == m2 ? '=' : '!');
13}
14} // END FIDDLE
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
SkMatrix & setIdentity()
Definition SkMatrix.h:626
static const SkMatrix & I()
SkMatrix & reset()
Definition SkMatrix.cpp:49
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60