Flutter Engine
The Flutter Engine
Matrix_I.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE(Matrix_I, 256, 256, true, 0) {
5void draw(SkCanvas* canvas) {
6 SkMatrix m1, m2, m3;
7 m1.reset();
8 m2.setIdentity();
9 m3 = SkMatrix::I();
10 SkDebugf("m1 %c= m2\n", m1 == m2 ? '=' : '!');
11 SkDebugf("m2 %c= m3\n", m1 == m2 ? '=' : '!');
12}
13} // END FIDDLE
REG_FIDDLE(Matrix_I, 256, 256, true, 0)
Definition: Matrix_I.cpp:4
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
SkMatrix & setIdentity()
Definition: SkMatrix.h:626
static const SkMatrix & I()
Definition: SkMatrix.cpp:1544
SkMatrix & reset()
Definition: SkMatrix.cpp:49