9 rrect2.
inset(-20, -20);
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawRRect(const SkRRect &rrect, const SkPaint &paint)
@ kStroke_Style
set to stroke geometry
void inset(SkScalar dx, SkScalar dy, SkRRect *dst) const
static SkRRect MakeRect(const SkRect &r)
#define REG_FIDDLE(NAME, W, H, TEXT, I)