Flutter Engine
The Flutter Engine
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Point_setNormalize.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4// HASH=3e4f147d143a388802484bf0d26534c2
5REG_FIDDLE(Point_setNormalize, 256, 256, false, 0) {
6void draw(SkCanvas* canvas) {
8 paint.setAntiAlias(true);
9 const SkPoint points[] = { { 60, -110 }, { 90, 10 }, { 120, -110 }, { 180, -50 } };
10 const SkPoint origin = {0, 0};
11 canvas->translate(30, 140);
12 for (auto point : points) {
13 paint.setStrokeWidth(1);
14 paint.setColor(SK_ColorBLACK);
15 canvas->drawLine(origin, point, paint);
16 SkVector normal;
17 normal.setNormalize(point.fX, point.fY);
18 normal *= 100;
19 paint.setStrokeWidth(10);
20 paint.setColor(0x3f4512bf);
21 canvas->drawLine(origin, normal, paint);
22 }
23}
24} // END FIDDLE
static const int points[]
constexpr SkColor SK_ColorBLACK
Definition SkColor.h:103
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void translate(SkScalar dx, SkScalar dy)
void drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1, const SkPaint &paint)
const Paint & paint
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60