11 for (
auto corner : corners) {
12 SkDebugf(
" {%g, %g}", corner.fX, corner.fY);
REG_FIDDLE(Rect_toQuad, 256, 256, true, 0)
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
sk_sp< SkBlender > blender SkRect rect