constexpr SkColor SK_ColorBLUE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawRect(const SkRect &rect, const SkPaint &paint)
void translate(SkScalar dx, SkScalar dy)
void rotate(SkScalar degrees)
sk_sp< SkBlender > blender SkRect rect
REG_FIDDLE(skcanvas_square, 256, 256, false, 0)
static constexpr SkRect MakeXYWH(float x, float y, float w, float h)