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SmoothBezierSplineInterpolation.cpp
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1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE(SmoothBezierSplineInterpolation, 1024, 1024, false, 0) {
5// Smooth Bézier Spline Interpolation
6
7SkPath MakeCubicSplineInterpolation(const SkPoint* pts, size_t N) {
8 // Code borrowed from https://www.particleincell.com/2012/bezier-splines/
9
11 if (N < 2) {
12 return path;
13 }
14 if (N == 2) {
15 path.moveTo(pts[0]);
16 path.lineTo(pts[1]);
17 return path;
18 }
19 size_t n = N - 1; // number of segments
20 struct Scratch {
21 SkPoint a, b, c, r, p;
22 };
23 // Can I do this will less allocation?
24 std::unique_ptr<Scratch[]> s(new Scratch[n]);
25 s[0].a = {0, 0};
26 s[0].b = {2, 2};
27 s[0].c = {1, 1};
28 s[0].r = {pts[0].x() + 2 * pts[1].x(), pts[0].y() + 2 * pts[1].y()};
29 for (size_t i = 1; i < n - 1; ++i) {
30 s[i].a = {1, 1};
31 s[i].b = {4, 4};
32 s[i].c = {1, 1};
33 s[i].r = {4 * pts[i].x() + 2 * pts[i + 1].x(), 4 * pts[i].y() + 2 * pts[i + 1].y()};
34 }
35 s[n - 1].a = {2, 2};
36 s[n - 1].b = {7, 7};
37 s[n - 1].c = {0, 0};
38 s[n - 1].r = {8 * pts[n - 1].x() + pts[N - 1].x(), 8 * pts[n - 1].y() + pts[N - 1].y()};
39 for (size_t i = 1; i < n; i++) {
40 float mx = s[i].a.x() / s[i - 1].b.x();
41 float my = s[i].a.y() / s[i - 1].b.y();
42 s[i].b -= {mx * s[i - 1].c.x(), my * s[i - 1].c.y()};
43 s[i].r -= {mx * s[i - 1].r.x(), my * s[i - 1].r.y()};
44 }
45 s[n - 1].p = {s[n - 1].r.x() / s[n - 1].b.x(), s[n - 1].r.y() / s[n - 1].b.y()};
46 for (int i = (int)N - 3; i >= 0; --i) {
47 s[i].p = {(s[i].r.x() - s[i].c.x() * s[i + 1].p.fX) / s[i].b.x(),
48 (s[i].r.y() - s[i].c.y() * s[i + 1].p.fY) / s[i].b.y()};
49 }
50
51 path.moveTo(pts[0]);
52 for (size_t i = 0; i < n - 1; i++) {
53 SkPoint q = {2 * pts[i + 1].x() - s[i + 1].p.fX, 2 * pts[i + 1].y() - s[i + 1].p.fY};
54 path.cubicTo(s[i].p, q, pts[i + 1]);
55 }
56 SkPoint q = {0.5f * (pts[N - 1].x() + s[n - 1].p.x()),
57 0.5f * (pts[N - 1].y() + s[n - 1].p.y())};
58 path.cubicTo(s[n - 1].p, q, pts[n]);
59 return path;
60}
61
62void draw(SkCanvas* canvas) {
63 SkPaint p;
64 p.setColor(SK_ColorRED);
65 p.setAntiAlias(true);
66 p.setStyle(SkPaint::kStroke_Style);
67 p.setStrokeWidth(3);
68 p.setStrokeCap(SkPaint::kRound_Cap);
69
70 // randomly generated y values in range [12,1024].
71 SkPoint pts[] = {
72 {62, 511}, {162, 605}, {262, 610}, {362, 402}, {462, 959},
73 {562, 58}, {662, 272}, {762, 99}, {862, 759}, {962, 945},
74 };
75
76 canvas->drawPath(MakeCubicSplineInterpolation(pts, std::size(pts)), p);
77
78 p.setStrokeWidth(10);
79 p.setColor(SK_ColorBLACK);
81}
82} // END FIDDLE
constexpr SkColor SK_ColorRED
Definition: SkColor.h:126
constexpr SkColor SK_ColorBLACK
Definition: SkColor.h:103
REG_FIDDLE(SmoothBezierSplineInterpolation, 1024, 1024, false, 0)
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
#define N
Definition: beziers.cpp:19
void drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint &paint)
Definition: SkCanvas.cpp:1710
void drawPath(const SkPath &path, const SkPaint &paint)
Definition: SkCanvas.cpp:1747
@ kPoints_PointMode
draw each point separately
Definition: SkCanvas.h:1241
@ kRound_Cap
adds circle
Definition: SkPaint.h:335
@ kStroke_Style
set to stroke geometry
Definition: SkPaint.h:194
Definition: SkPath.h:59
static bool b
struct MyStruct s
struct MyStruct a[10]
double y
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir path
Definition: switches.h:57
it will be possible to load the file into Perfetto s trace viewer disable asset Prevents usage of any non test fonts unless they were explicitly Loaded via prefetched default font Indicates whether the embedding started a prefetch of the default font manager before creating the engine run In non interactive keep the shell running after the Dart script has completed enable serial On low power devices with low core running concurrent GC tasks on threads can cause them to contend with the UI thread which could potentially lead to jank This option turns off all concurrent GC activities domain network JSON encoded network policy per domain This overrides the DisallowInsecureConnections switch Embedder can specify whether to allow or disallow insecure connections at a domain level old gen heap size
Definition: switches.h:259
constexpr float y() const
Definition: SkPoint_impl.h:187
constexpr float x() const
Definition: SkPoint_impl.h:181