13 for (
int i = 0; i < 10; i++) {
15 pattern.
offset(20 * i, 0, &path);
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawPath(const SkPath &path, const SkPaint &paint)
@ kStroke_Style
set to stroke geometry
void offset(SkScalar dx, SkScalar dy, SkPath *dst) const
SkPath & moveTo(SkScalar x, SkScalar y)
SkPath & lineTo(SkScalar x, SkScalar y)
#define REG_FIDDLE(NAME, W, H, TEXT, I)