22 return byte * 0.00392156862745f;
29 if (0 == (add & ~opaqueAlphaMask)) {
static SkScalar byte_to_unit_float(U8CPU byte)
#define SkColorGetR(color)
#define SkColorGetG(color)
constexpr SkColor SK_ColorBLACK
#define SkColorGetB(color)
static sk_sp< SkColorFilter > Blend(const SkColor4f &c, sk_sp< SkColorSpace >, SkBlendMode mode)
static sk_sp< SkColorFilter > Matrix(const SkColorMatrix &)
static sk_sp< SkColorFilter > Lighting(SkColor mul, SkColor add)