8 matrix.setRotate(50, 28, 28);
11 paint.setAntiAlias(
true);
REG_FIDDLE(Matrix_mapRect_3, 256, 256, false, 0)
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawRect(const SkRect &rect, const SkPaint &paint)
void concat(const SkMatrix &matrix)
@ kStroke_Style
set to stroke geometry
unsigned useCenter Optional< SkMatrix > matrix
sk_sp< SkBlender > blender SkRect rect