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clip_contents.cc File Reference
#include <cmath>
#include <optional>
#include "fml/logging.h"
#include "impeller/core/formats.h"
#include "impeller/entity/contents/clip_contents.h"
#include "impeller/entity/contents/content_context.h"
#include "impeller/entity/entity.h"
#include "impeller/renderer/render_pass.h"
#include "impeller/renderer/vertex_buffer_builder.h"

Go to the source code of this file.

Namespaces

namespace  impeller
 

Functions

static Scalar impeller::GetShaderClipDepth (const Entity &entity)