Flutter Engine
The Flutter Engine
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#include <shader.h>
Public Member Functions | |
~Shader () override | |
virtual std::shared_ptr< DlColorSource > | shader (DlImageSampling)=0 |
Public Member Functions inherited from flutter::RefCountedDartWrappable< Shader > | |
virtual void | RetainDartWrappableReference () const override |
virtual void | ReleaseDartWrappableReference () const override |
Public Member Functions inherited from fml::RefCountedThreadSafe< Shader > | |
void | Release () const |
Public Member Functions inherited from fml::internal::RefCountedThreadSafeBase | |
void | AddRef () const |
bool | HasOneRef () const |
void | AssertHasOneRef () const |
Public Member Functions inherited from tonic::DartWrappable | |
DartWrappable () | |
virtual const DartWrapperInfo & | GetDartWrapperInfo () const =0 |
virtual void | RetainDartWrappableReference () const =0 |
virtual void | ReleaseDartWrappableReference () const =0 |
Dart_Handle | CreateDartWrapper (DartState *dart_state) |
void | AssociateWithDartWrapper (Dart_Handle wrappable) |
void | ClearDartWrapper () |
Dart_WeakPersistentHandle | dart_wrapper () const |
Protected Member Functions | |
Shader () | |
Protected Member Functions inherited from fml::RefCountedThreadSafe< Shader > | |
RefCountedThreadSafe () | |
~RefCountedThreadSafe () | |
Protected Member Functions inherited from fml::internal::RefCountedThreadSafeBase | |
RefCountedThreadSafeBase () | |
~RefCountedThreadSafeBase () | |
bool | Release () const |
void | Adopt () |
Protected Member Functions inherited from tonic::DartWrappable | |
virtual | ~DartWrappable () |
Additional Inherited Members | |
Public Types inherited from tonic::DartWrappable | |
enum | DartNativeFields { kPeerIndex , kNumberOfNativeFields } |
Static Protected Member Functions inherited from tonic::DartWrappable | |
static Dart_PersistentHandle | GetTypeForWrapper (tonic::DartState *dart_state, const tonic::DartWrapperInfo &wrapper_info) |
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overridedefault |
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pure virtual |
Implemented in flutter::CanvasGradient, flutter::ReusableFragmentShader, flutter::ImageShader, and flutter::SceneShader.