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SkiaMtkView Class Reference
Inheritance diagram for SkiaMtkView:

Instance Methods

(void) - drawRect:
 
(instancetype) - initWithFrame:device:queue:grDevice:
 

Properties

SkiaViewControllercontroller
 

Detailed Description

Definition at line 17 of file SkiaMetalContext.mm.

Method Documentation

◆ drawRect:

- (void) drawRect: (CGRect)  rect

Definition at line 32 of file SkiaMetalContext.mm.

46 :(CGRect)rect {
47 [super drawRect:rect];
48 // TODO(halcanary): Use the rect and the InvalidationController to speed up rendering.
49 SkiaViewController* viewController = [self controller];
50 if (!viewController || ![[self currentDrawable] texture] || !fDContext) {
51 return;
52 }
53 CGSize size = [self drawableSize];
55 if (!surface) {
56 NSLog(@"error: no sksurface");
57 return;
58 }
59 [viewController draw:rect toCanvas:surface->getCanvas() atSize:size];
61 surface = nullptr;
62
63 id<MTLCommandBuffer> commandBuffer = [fQueue commandBuffer];
64 [commandBuffer presentDrawable:[self currentDrawable]];
65 [commandBuffer commit];
66
67 bool paused = [viewController isPaused];
68 [self setEnableSetNeedsDisplay:paused];
69 [self setPaused:paused];
70}
sk_sp< SkSurface > SkMtkViewToSurface(MTKView *, GrRecordingContext *)
GrDirectContext * fDContext
void flushAndSubmit(GrSyncCpu sync=GrSyncCpu::kNo)
VkSurfaceKHR surface
Definition: main.cc:49
void draw:toCanvas:atSize:(CGRect rect,[toCanvas] SkCanvas *canvas,[atSize] CGSize size)
FlutterViewController * viewController
FlTexture * texture
sk_sp< SkBlender > blender SkRect rect
Definition: SkRecords.h:350
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Definition: switches.h:259

◆ initWithFrame:device:queue:grDevice:

- (instancetype) initWithFrame: (CGRect)  frameRect
device: (id<MTLDevice>)  device
queue: (id<MTLCommandQueue>)  queue
grDevice: (GrDirectContext*)  dContext 

Definition at line 32 of file SkiaMetalContext.mm.

35 :(CGRect)frameRect
36 device:(id<MTLDevice>)mtlDevice
37 queue:(id<MTLCommandQueue>)queue
38 grDevice:(GrDirectContext*)dContext {
39 self = [super initWithFrame:frameRect device:mtlDevice];
40 fQueue = queue;
41 fDContext = dContext;
43 return self;
44}
void SkMtkViewConfigForSkia(MTKView *)
VkDevice device
Definition: main.cc:53
VkQueue queue
Definition: main.cc:55

Property Documentation

◆ controller

- (SkiaViewController*) controller
readwriteatomicstrong

Definition at line 18 of file SkiaMetalContext.mm.


The documentation for this class was generated from the following file: