static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawString(const char str[], SkScalar x, SkScalar y, const SkFont &font, const SkPaint &paint)
sk_sp< SkTypeface > matchFamilyStyle(const char familyName[], const SkFontStyle &) const
sk_sp< SkFontMgr > fontMgr
#define REG_FIDDLE(NAME, W, H, TEXT, I)