7 SkDebugf(
"nullptr %c= shader\n",
paint.getShader() ?
'!' :
'=');
9 SkDebugf(
"nullptr %c= shader\n",
paint.getShader() ?
'!' :
'=');
REG_FIDDLE(Paint_getShader, 256, 256, true, 0)
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
SK_API sk_sp< SkShader > Empty()