8 SkDebugf(
"nullptr %c= shader\n",
paint.getShader() ?
'!' :
'=');
9 paint.setShader(SkShaders::Empty());
10 SkDebugf(
"nullptr %c= shader\n",
paint.getShader() ?
'!' :
'=');
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
#define REG_FIDDLE(NAME, W, H, TEXT, I)