Flutter Engine
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skpaint_radial.cpp
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1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE(skpaint_radial, 256, 256, false, 0) {
5void draw(SkCanvas* canvas) {
8 paint.setShader(SkGradientShader::MakeRadial(SkPoint::Make(128.0f, 128.0f), 180.0f, colors,
9 nullptr, 2, SkTileMode::kClamp, 0, nullptr));
10 canvas->drawPaint(paint);
11}
12} // END FIDDLE
constexpr SkColor SK_ColorYELLOW
Definition SkColor.h:139
uint32_t SkColor
Definition SkColor.h:37
constexpr SkColor SK_ColorBLUE
Definition SkColor.h:135
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void drawPaint(const SkPaint &paint)
static sk_sp< SkShader > MakeRadial(const SkPoint &center, SkScalar radius, const SkColor colors[], const SkScalar pos[], int count, SkTileMode mode, uint32_t flags=0, const SkMatrix *localMatrix=nullptr)
const Paint & paint
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60
static constexpr SkPoint Make(float x, float y)