9 path.moveTo(50.0, 50.0);
12 path.lineTo(60.0, 50.0);
13 path.lineTo(60.0, 60.0);
14 path.lineTo(70.0, 60.0);
15 path.lineTo(70.0, 50.0);
17 path.lineTo(150.0, 50.0);
18 path.lineTo(150.0, 150.0);
19 path.lineTo(50.0, 150.0);
@ kNormal_SkBlurStyle
fuzzy inside and outside
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawPath(const SkPath &path, const SkPaint &paint)
static sk_sp< SkMaskFilter > MakeBlur(SkBlurStyle style, SkScalar sigma, bool respectCTM=true)
#define REG_FIDDLE(NAME, W, H, TEXT, I)