4REG_FIDDLE(Matrix_mapRectScaleTranslate, 256, 256,
false, 0) {
REG_FIDDLE(Matrix_mapRectScaleTranslate, 256, 256, false, 0)
constexpr SkColor SK_ColorRED
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawRect(const SkRect &rect, const SkPaint &paint)
@ kStroke_Style
set to stroke geometry
unsigned useCenter Optional< SkMatrix > matrix
sk_sp< SkBlender > blender SkRect rect