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embedder_surface_vulkan.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "flutter/shell/platform/embedder/embedder_surface_vulkan.h"
6
7#include <utility>
8
9#include "flutter/flutter_vma/flutter_skia_vma.h"
10#include "flutter/shell/common/shell_io_manager.h"
11#include "flutter/shell/gpu/gpu_surface_vulkan.h"
12#include "flutter/shell/gpu/gpu_surface_vulkan_delegate.h"
13#include "flutter/vulkan/vulkan_skia_proc_table.h"
18
19namespace flutter {
20
22 uint32_t version,
23 VkInstance instance,
24 size_t instance_extension_count,
25 const char** instance_extensions,
26 size_t device_extension_count,
27 const char** device_extensions,
28 VkPhysicalDevice physical_device,
29 VkDevice device,
30 uint32_t queue_family_index,
31 VkQueue queue,
32 const VulkanDispatchTable& vulkan_dispatch_table,
33 std::shared_ptr<EmbedderExternalViewEmbedder> external_view_embedder)
34 : vk_(fml::MakeRefCounted<vulkan::VulkanProcTable>(
35 vulkan_dispatch_table.get_instance_proc_address)),
36 device_(*vk_,
37 vulkan::VulkanHandle<VkPhysicalDevice>{physical_device},
41 vulkan_dispatch_table_(vulkan_dispatch_table),
42 external_view_embedder_(std::move(external_view_embedder)) {
43 // Make sure all required members of the dispatch table are checked.
44 if (!vulkan_dispatch_table_.get_instance_proc_address ||
45 !vulkan_dispatch_table_.get_next_image ||
46 !vulkan_dispatch_table_.present_image) {
47 return;
48 }
49
50 bool success = vk_->SetupInstanceProcAddresses(
52 if (!success) {
53 FML_LOG(ERROR) << "Could not setup instance proc addresses.";
54 return;
55 }
56 success =
57 vk_->SetupDeviceProcAddresses(vulkan::VulkanHandle<VkDevice>{device});
58 if (!success) {
59 FML_LOG(ERROR) << "Could not setup device proc addresses.";
60 return;
61 }
62 if (!vk_->IsValid()) {
63 FML_LOG(ERROR) << "VulkanProcTable invalid.";
64 return;
65 }
66
67 main_context_ = CreateGrContext(instance, version, instance_extension_count,
68 instance_extensions, device_extension_count,
69 device_extensions, ContextType::kRender);
70 // TODO(96954): Add a second (optional) queue+family index to the Embedder API
71 // to allow embedders to specify a dedicated transfer queue for
72 // use by the resource context. Queue families with graphics
73 // capability can always be used for memory transferring, but it
74 // would be advantageous to use a dedicated transter queue here.
75 resource_context_ = CreateGrContext(
76 instance, version, instance_extension_count, instance_extensions,
77 device_extension_count, device_extensions, ContextType::kResource);
78
79 valid_ = main_context_ && resource_context_;
80}
81
83 if (main_context_) {
84 main_context_->releaseResourcesAndAbandonContext();
85 }
86 if (resource_context_) {
87 resource_context_->releaseResourcesAndAbandonContext();
88 }
89}
90
91// |GPUSurfaceVulkanDelegate|
95
96// |GPUSurfaceVulkanDelegate|
100
101// |GPUSurfaceVulkanDelegate|
103 return vulkan_dispatch_table_.present_image(image, format);
104}
105
106// |EmbedderSurface|
108 return valid_;
109}
110
111// |EmbedderSurface|
112std::unique_ptr<Surface> EmbedderSurfaceVulkan::CreateGPUSurface() {
113 const bool render_to_surface = !external_view_embedder_;
114 return std::make_unique<GPUSurfaceVulkan>(this, main_context_,
115 render_to_surface);
116}
117
118// |EmbedderSurface|
120 return resource_context_;
121}
122
123sk_sp<GrDirectContext> EmbedderSurfaceVulkan::CreateGrContext(
124 VkInstance instance,
125 uint32_t version,
126 size_t instance_extension_count,
127 const char** instance_extensions,
128 size_t device_extension_count,
129 const char** device_extensions,
130 ContextType context_type) const {
131 uint32_t skia_features = 0;
132 if (!device_.GetPhysicalDeviceFeaturesSkia(&skia_features)) {
133 FML_LOG(ERROR) << "Failed to get physical device features.";
134
135 return nullptr;
136 }
137
138 auto get_proc = CreateSkiaGetProc(vk_);
139 if (get_proc == nullptr) {
140 FML_LOG(ERROR) << "Failed to create Vulkan getProc for Skia.";
141 return nullptr;
142 }
143
145
146 GrVkBackendContext backend_context = {};
147 backend_context.fInstance = instance;
148 backend_context.fPhysicalDevice = device_.GetPhysicalDeviceHandle();
149 backend_context.fDevice = device_.GetHandle();
150 backend_context.fQueue = device_.GetQueueHandle();
151 backend_context.fGraphicsQueueIndex = device_.GetGraphicsQueueIndex();
152 backend_context.fMinAPIVersion = version;
153 backend_context.fMaxAPIVersion = version;
154 backend_context.fFeatures = skia_features;
155 backend_context.fVkExtensions = &extensions;
156 backend_context.fGetProc = get_proc;
157 backend_context.fOwnsInstanceAndDevice = false;
158
159 uint32_t vulkan_api_version = version;
162 vulkan_api_version, instance, device_.GetPhysicalDeviceHandle(),
163 device_.GetHandle(), vk_, true);
164
165 backend_context.fMemoryAllocator = allocator;
166
167 extensions.init(backend_context.fGetProc, backend_context.fInstance,
168 backend_context.fPhysicalDevice, instance_extension_count,
169 instance_extensions, device_extension_count,
170 device_extensions);
171
174 options.fReduceOpsTaskSplitting = GrContextOptions::Enable::kNo;
175 return GrDirectContexts::MakeVulkan(backend_context, options);
176}
177
178} // namespace flutter
const char * options
void releaseResourcesAndAbandonContext()
sk_sp< GrDirectContext > CreateResourceContext() const override
FlutterVulkanImage AcquireImage(const SkISize &size) override
Called by the engine to fetch a VkImage for writing the next frame.
std::unique_ptr< Surface > CreateGPUSurface() override
EmbedderSurfaceVulkan(uint32_t version, VkInstance instance, size_t instance_extension_count, const char **instance_extensions, size_t device_extension_count, const char **device_extensions, VkPhysicalDevice physical_device, VkDevice device, uint32_t queue_family_index, VkQueue queue, const VulkanDispatchTable &vulkan_dispatch_table, std::shared_ptr< EmbedderExternalViewEmbedder > external_view_embedder)
const vulkan::VulkanProcTable & vk() override
Obtain a reference to the Vulkan implementation's proc table.
bool PresentImage(VkImage image, VkFormat format) override
Called by the engine once a frame has been rendered to the image and it's ready to be bound for furth...
static sk_sp< VulkanMemoryAllocator > Make(uint32_t vulkan_api_version, VkInstance instance, VkPhysicalDevice physicalDevice, VkDevice device, const fml::RefPtr< vulkan::VulkanProcTable > &vk, bool mustUseCoherentHostVisibleMemory)
const VulkanHandle< VkQueue > & GetQueueHandle() const
const VulkanHandle< VkPhysicalDevice > & GetPhysicalDeviceHandle() const
const VulkanHandle< VkDevice > & GetHandle() const
bool GetPhysicalDeviceFeaturesSkia(uint32_t *features) const
uint32_t GetGraphicsQueueIndex() const
VkPhysicalDevice physical_device
Definition main.cc:51
VkDevice device
Definition main.cc:53
VkInstance instance
Definition main.cc:48
VkQueue queue
Definition main.cc:55
uint32_t queue_family_index
Definition main.cc:54
sk_sp< SkImage > image
Definition examples.cpp:29
#define FML_LOG(severity)
Definition logging.h:82
SK_API sk_sp< GrDirectContext > MakeVulkan(const GrVkBackendContext &, const GrContextOptions &)
GrContextOptions MakeDefaultContextOptions(ContextType type, std::optional< GrBackendApi > api)
Initializes GrContextOptions with values suitable for Flutter. The options can be further tweaked bef...
it will be possible to load the file into Perfetto s trace viewer disable asset Prevents usage of any non test fonts unless they were explicitly Loaded via prefetched default font Indicates whether the embedding started a prefetch of the default font manager before creating the engine run In non interactive keep the shell running after the Dart script has completed enable serial On low power devices with low core running concurrent GC tasks on threads can cause them to contend with the UI thread which could potentially lead to jank This option turns off all concurrent GC activities domain network JSON encoded network policy per domain This overrides the DisallowInsecureConnections switch Embedder can specify whether to allow or disallow insecure connections at a domain level old gen heap size
Definition switches.h:259
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace Enable an endless trace buffer The default is a ring buffer This is useful when very old events need to viewed For during application launch Memory usage will continue to grow indefinitely however Start app with an specific route defined on the framework flutter assets Path to the Flutter assets directory enable service port Allow the VM service to fallback to automatic port selection if binding to a specified port fails trace Trace early application lifecycle Automatically switches to an endless trace buffer trace skia Filters out all Skia trace event categories except those that are specified in this comma separated list dump skp on shader Automatically dump the skp that triggers new shader compilations This is useful for writing custom ShaderWarmUp to reduce jank By this is not enabled to reduce the overhead purge persistent Remove all existing persistent cache This is mainly for debugging purposes such as reproducing the shader compilation jank trace to Write the timeline trace to a file at the specified path The file will be in Perfetto s proto format
Definition switches.h:203
const skgpu::VulkanExtensions * fVkExtensions
VkPhysicalDevice fPhysicalDevice
skgpu::VulkanGetProc fGetProc
sk_sp< skgpu::VulkanMemoryAllocator > fMemoryAllocator
std::function< bool(VkImage image, VkFormat format)> present_image
std::function< FlutterVulkanImage(const SkISize &frame_size)> get_next_image
#define ERROR(message)
VkFormat