5#include "flutter/shell/platform/embedder/embedder_surface_vulkan.h"
9#include "flutter/flutter_vma/flutter_skia_vma.h"
10#include "flutter/shell/common/shell_io_manager.h"
11#include "flutter/shell/gpu/gpu_surface_vulkan.h"
12#include "flutter/shell/gpu/gpu_surface_vulkan_delegate.h"
13#include "flutter/vulkan/vulkan_skia_proc_table.h"
24 size_t instance_extension_count,
25 const char** instance_extensions,
26 size_t device_extension_count,
27 const char** device_extensions,
33 std::shared_ptr<EmbedderExternalViewEmbedder> external_view_embedder)
35 vulkan_dispatch_table.get_instance_proc_address)),
41 vulkan_dispatch_table_(vulkan_dispatch_table),
42 external_view_embedder_(std::move(external_view_embedder)) {
44 if (!vulkan_dispatch_table_.get_instance_proc_address ||
45 !vulkan_dispatch_table_.get_next_image ||
46 !vulkan_dispatch_table_.present_image) {
50 bool success = vk_->SetupInstanceProcAddresses(
53 FML_LOG(
ERROR) <<
"Could not setup instance proc addresses.";
59 FML_LOG(
ERROR) <<
"Could not setup device proc addresses.";
62 if (!vk_->IsValid()) {
67 main_context_ = CreateGrContext(
instance,
version, instance_extension_count,
68 instance_extensions, device_extension_count,
75 resource_context_ = CreateGrContext(
79 valid_ = main_context_ && resource_context_;
86 if (resource_context_) {
107bool EmbedderSurfaceVulkan::IsValid()
const {
112std::unique_ptr<Surface> EmbedderSurfaceVulkan::CreateGPUSurface() {
113 const bool render_to_surface = !external_view_embedder_;
114 return std::make_unique<GPUSurfaceVulkan>(
this, main_context_,
120 return resource_context_;
126 size_t instance_extension_count,
127 const char** instance_extensions,
128 size_t device_extension_count,
129 const char** device_extensions,
133 FML_LOG(
ERROR) <<
"Failed to get physical device features.";
139 if (get_proc ==
nullptr) {
140 FML_LOG(
ERROR) <<
"Failed to create Vulkan getProc for Skia.";
155 backend_context.
fGetProc = get_proc;
157 uint32_t vulkan_api_version =
version;
167 instance_extensions, device_extension_count,
void releaseResourcesAndAbandonContext()
FlutterVulkanImage AcquireImage(const SkISize &size) override
Called by the engine to fetch a VkImage for writing the next frame.
EmbedderSurfaceVulkan(uint32_t version, VkInstance instance, size_t instance_extension_count, const char **instance_extensions, size_t device_extension_count, const char **device_extensions, VkPhysicalDevice physical_device, VkDevice device, uint32_t queue_family_index, VkQueue queue, const VulkanDispatchTable &vulkan_dispatch_table, std::shared_ptr< EmbedderExternalViewEmbedder > external_view_embedder)
const vulkan::VulkanProcTable & vk() override
Obtain a reference to the Vulkan implementation's proc table.
~EmbedderSurfaceVulkan() override
bool PresentImage(VkImage image, VkFormat format) override
Called by the engine once a frame has been rendered to the image and it's ready to be bound for furth...
static sk_sp< VulkanMemoryAllocator > Make(uint32_t vulkan_api_version, VkInstance instance, VkPhysicalDevice physicalDevice, VkDevice device, const fml::RefPtr< vulkan::VulkanProcTable > &vk, bool mustUseCoherentHostVisibleMemory)
const VulkanHandle< VkQueue > & GetQueueHandle() const
const VulkanHandle< VkPhysicalDevice > & GetPhysicalDeviceHandle() const
const VulkanHandle< VkDevice > & GetHandle() const
bool GetPhysicalDeviceFeatures(VkPhysicalDeviceFeatures *features) const
uint32_t GetGraphicsQueueIndex() const
VkPhysicalDevice physical_device
uint32_t queue_family_index
#define FML_LOG(severity)
SK_API sk_sp< GrDirectContext > MakeVulkan(const skgpu::VulkanBackendContext &, const GrContextOptions &)
sk_sp< const SkImage > image
GrContextOptions MakeDefaultContextOptions(ContextType type, std::optional< GrBackendApi > api)
Initializes GrContextOptions with values suitable for Flutter. The options can be further tweaked bef...
@ kRender
The context is used to render to a texture or renderbuffer.
it will be possible to load the file into Perfetto s trace viewer disable asset Prevents usage of any non test fonts unless they were explicitly Loaded via prefetched default font Indicates whether the embedding started a prefetch of the default font manager before creating the engine run In non interactive keep the shell running after the Dart script has completed enable serial On low power devices with low core running concurrent GC tasks on threads can cause them to contend with the UI thread which could potentially lead to jank This option turns off all concurrent GC activities domain network JSON encoded network policy per domain This overrides the DisallowInsecureConnections switch Embedder can specify whether to allow or disallow insecure connections at a domain level old gen heap size
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace Enable an endless trace buffer The default is a ring buffer This is useful when very old events need to viewed For during application launch Memory usage will continue to grow indefinitely however Start app with an specific route defined on the framework flutter assets Path to the Flutter assets directory enable service port Allow the VM service to fallback to automatic port selection if binding to a specified port fails trace Trace early application lifecycle Automatically switches to an endless trace buffer trace skia Filters out all Skia trace event categories except those that are specified in this comma separated list dump skp on shader Automatically dump the skp that triggers new shader compilations This is useful for writing custom ShaderWarmUp to reduce jank By this is not enabled to reduce the overhead purge persistent Remove all existing persistent cache This is mainly for debugging purposes such as reproducing the shader compilation jank trace to Write the timeline trace to a file at the specified path The file will be in Perfetto s proto format
RefPtr< T > MakeRefCounted(Args &&... args)
GrVkGetProc CreateSkiaGetProc(const fml::RefPtr< vulkan::VulkanProcTable > &vk)
std::function< bool(VkImage image, VkFormat format)> present_image
std::function< FlutterVulkanImage(const SkISize &frame_size)> get_next_image
sk_sp< VulkanMemoryAllocator > fMemoryAllocator
const VkPhysicalDeviceFeatures * fDeviceFeatures
uint32_t fGraphicsQueueIndex
skgpu::VulkanGetProc fGetProc
VkPhysicalDevice fPhysicalDevice
const skgpu::VulkanExtensions * fVkExtensions