Flutter Engine
The Flutter Engine
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#include "tonic/filesystem/filesystem/file.h"
#include <fcntl.h>
#include <sys/stat.h>
#include <climits>
#include <cstdint>
#include "tonic/common/build_config.h"
#include "tonic/filesystem/filesystem/eintr_wrapper.h"
#include "tonic/filesystem/filesystem/portable_unistd.h"
Go to the source code of this file.
Namespaces | |
namespace | filesystem |
Macros | |
#define | BINARY_MODE 0 |
Functions | |
std::pair< uint8_t *, intptr_t > | filesystem::ReadFileDescriptorToBytes (int fd) |
bool | filesystem::ReadFileToString (const std::string &path, std::string *result) |
bool | filesystem::ReadFileDescriptorToString (int fd, std::string *result) |
std::pair< uint8_t *, intptr_t > | filesystem::ReadFileToBytes (const std::string &path) |