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impeller::scene::SkinnedVertexBufferGeometry Member List

This is the complete list of members for impeller::scene::SkinnedVertexBufferGeometry, including all inherited members.

BindToCommand(const SceneContext &scene_context, HostBuffer &buffer, const Matrix &transform, RenderPass &pass) const overrideimpeller::scene::SkinnedVertexBufferGeometryvirtual
GetGeometryType() const overrideimpeller::scene::SkinnedVertexBufferGeometryvirtual
GetVertexBuffer(Allocator &allocator) const overrideimpeller::scene::SkinnedVertexBufferGeometryvirtual
MakeCuboid(Vector3 size)impeller::scene::Geometrystatic
MakeFromFlatbuffer(const fb::MeshPrimitive &mesh, Allocator &allocator)impeller::scene::Geometrystatic
MakeVertexBuffer(VertexBuffer vertex_buffer, bool is_skinned)impeller::scene::Geometrystatic
SetJointsTexture(const std::shared_ptr< Texture > &texture) overrideimpeller::scene::SkinnedVertexBufferGeometryvirtual
SetVertexBuffer(VertexBuffer vertex_buffer)impeller::scene::SkinnedVertexBufferGeometry
SkinnedVertexBufferGeometry()impeller::scene::SkinnedVertexBufferGeometry
~Geometry()impeller::scene::Geometryvirtual
~SkinnedVertexBufferGeometry() overrideimpeller::scene::SkinnedVertexBufferGeometry