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impeller::scene::SkinnedVertexBufferGeometry Class Referencefinal

#include <geometry.h>

Inheritance diagram for impeller::scene::SkinnedVertexBufferGeometry:
impeller::scene::Geometry

Public Member Functions

 SkinnedVertexBufferGeometry ()
 
 ~SkinnedVertexBufferGeometry () override
 
void SetVertexBuffer (VertexBuffer vertex_buffer)
 
GeometryType GetGeometryType () const override
 
VertexBuffer GetVertexBuffer (Allocator &allocator) const override
 
void BindToCommand (const SceneContext &scene_context, HostBuffer &buffer, const Matrix &transform, RenderPass &pass) const override
 
void SetJointsTexture (const std::shared_ptr< Texture > &texture) override
 
- Public Member Functions inherited from impeller::scene::Geometry
virtual ~Geometry ()
 
virtual GeometryType GetGeometryType () const =0
 
virtual VertexBuffer GetVertexBuffer (Allocator &allocator) const =0
 
virtual void BindToCommand (const SceneContext &scene_context, HostBuffer &buffer, const Matrix &transform, RenderPass &pass) const =0
 
virtual void SetJointsTexture (const std::shared_ptr< Texture > &texture)
 

Additional Inherited Members

- Static Public Member Functions inherited from impeller::scene::Geometry
static std::shared_ptr< CuboidGeometryMakeCuboid (Vector3 size)
 
static std::shared_ptr< GeometryMakeVertexBuffer (VertexBuffer vertex_buffer, bool is_skinned)
 
static std::shared_ptr< GeometryMakeFromFlatbuffer (const fb::MeshPrimitive &mesh, Allocator &allocator)
 

Detailed Description

Definition at line 108 of file geometry.h.

Constructor & Destructor Documentation

◆ SkinnedVertexBufferGeometry()

impeller::scene::SkinnedVertexBufferGeometry::SkinnedVertexBufferGeometry ( )
default

◆ ~SkinnedVertexBufferGeometry()

impeller::scene::SkinnedVertexBufferGeometry::~SkinnedVertexBufferGeometry ( )
overridedefault

Member Function Documentation

◆ BindToCommand()

void impeller::scene::SkinnedVertexBufferGeometry::BindToCommand ( const SceneContext scene_context,
HostBuffer buffer,
const Matrix transform,
RenderPass pass 
) const
overridevirtual

Implements impeller::scene::Geometry.

Definition at line 237 of file geometry.cc.

241 {
242 pass.SetVertexBuffer(
243 GetVertexBuffer(*scene_context.GetContext()->GetResourceAllocator()));
244
245 SamplerDescriptor sampler_desc;
246 sampler_desc.min_filter = MinMagFilter::kNearest;
247 sampler_desc.mag_filter = MinMagFilter::kNearest;
248 sampler_desc.mip_filter = MipFilter::kNearest;
249 sampler_desc.width_address_mode = SamplerAddressMode::kRepeat;
250 sampler_desc.label = "NN Repeat";
251
252 SkinnedVertexShader::BindJointsTexture(
253 pass,
254 joints_texture_ ? joints_texture_ : scene_context.GetPlaceholderTexture(),
255 scene_context.GetContext()->GetSamplerLibrary()->GetSampler(
256 sampler_desc));
257
258 SkinnedVertexShader::FrameInfo info;
259 info.mvp = transform;
260 info.enable_skinning = joints_texture_ ? 1 : 0;
261 info.joint_texture_size =
262 joints_texture_ ? joints_texture_->GetSize().width : 1;
263 SkinnedVertexShader::BindFrameInfo(pass, buffer.EmplaceUniform(info));
264}
static void info(const char *fmt,...) SK_PRINTF_LIKE(1
Definition: DM.cpp:213
VertexBuffer GetVertexBuffer(Allocator &allocator) const override
Definition: geometry.cc:231
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace buffer
Definition: switches.h:126
@ kNearest
The nearst mipmap level is selected.
@ kNearest
Select nearest to the sample point. Most widely supported.
static SkColor4f transform(SkColor4f c, SkColorSpace *src, SkColorSpace *dst)
Definition: p3.cpp:47

◆ GetGeometryType()

GeometryType impeller::scene::SkinnedVertexBufferGeometry::GetGeometryType ( ) const
overridevirtual

Implements impeller::scene::Geometry.

Definition at line 226 of file geometry.cc.

◆ GetVertexBuffer()

VertexBuffer impeller::scene::SkinnedVertexBufferGeometry::GetVertexBuffer ( Allocator allocator) const
overridevirtual

Implements impeller::scene::Geometry.

Definition at line 231 of file geometry.cc.

232 {
233 return vertex_buffer_;
234}

◆ SetJointsTexture()

void impeller::scene::SkinnedVertexBufferGeometry::SetJointsTexture ( const std::shared_ptr< Texture > &  texture)
overridevirtual

Reimplemented from impeller::scene::Geometry.

Definition at line 267 of file geometry.cc.

268 {
269 joints_texture_ = texture;
270}
FlTexture * texture

◆ SetVertexBuffer()

void impeller::scene::SkinnedVertexBufferGeometry::SetVertexBuffer ( VertexBuffer  vertex_buffer)

Definition at line 221 of file geometry.cc.

221 {
222 vertex_buffer_ = std::move(vertex_buffer);
223}

The documentation for this class was generated from the following files: