Flutter Engine
The Flutter Engine
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#include "impeller/renderer/texture_mipmap.h"
#include "impeller/renderer/blit_pass.h"
#include "impeller/renderer/command_buffer.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
Functions | |
fml::Status | impeller::AddMipmapGeneration (const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture) |
Adds a blit command to the render pass. More... | |