Flutter Engine
The Flutter Engine
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skew_x_animated.cpp
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1// Copyright 2020 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4REG_FIDDLE_ANIMATED(skew_x_animated, 256, 256, false, 6, 6) {
5void draw(SkCanvas* canvas) {
6 canvas->clear(SK_ColorWHITE);
7 SkMatrix matrix;
8 matrix.setAll(2, 5 * cos(6.28318548 * frame), 0,
9 0, 2, 128,
10 0, 0, 1);
12 paint.setShader(
17 matrix));
18 canvas->drawPaint(paint);
19}
20} // END FIDDLE
constexpr SkColor SK_ColorWHITE
Definition SkColor.h:122
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void drawPaint(const SkPaint &paint)
void clear(SkColor color)
Definition SkCanvas.h:1199
sk_sp< SkShader > makeShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions &, const SkMatrix *localMatrix=nullptr) const
Definition SkImage.cpp:179
const Paint & paint
sk_sp< SkImage > image
Definition examples.cpp:29
double frame
Definition examples.cpp:31
#define REG_FIDDLE_ANIMATED(NAME, W, H, T, I, DURATION)
Definition examples.h:56