Flutter Engine
The Flutter Engine
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#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkFloatingPoint.h"
#include "include/private/base/SkMacros.h"
#include "include/private/base/SkTo.h"
#include <cstdint>
#include <cstring>
Go to the source code of this file.
Classes | |
class | SkMatrix |
Macros | |
#define | SK_SUPPORT_LEGACY_MATRIX_RECTTORECT |
Enumerations | |
enum class | SkApplyPerspectiveClip { kNo , kYes } |
#define SK_SUPPORT_LEGACY_MATRIX_RECTTORECT |
Definition at line 27 of file SkMatrix.h.
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When we transform points through a matrix containing perspective (the bottom row is something other than 0,0,1), the bruteforce math can produce confusing results (since we might divide by 0, or a negative w value). By default, methods that map rects and paths will apply perspective clipping, but this can be changed by specifying kYes to those methods.
Enumerator | |
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kNo | Don't pre-clip the geometry before applying the (perspective) matrix. |
kYes | Do pre-clip the geometry before applying the (perspective) matrix. |
Definition at line 35 of file SkMatrix.h.