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| GrMockOpsRenderPass (GrMockGpu *gpu, GrRenderTarget *rt, GrSurfaceOrigin origin, LoadAndStoreInfo colorInfo) |
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GrGpu * | gpu () override |
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void | inlineUpload (GrOpFlushState *, GrDeferredTextureUploadFn &) override |
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int | numDraws () const |
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virtual | ~GrOpsRenderPass () |
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void | begin () |
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void | end () |
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void | bindPipeline (const GrProgramInfo &, const SkRect &drawBounds) |
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void | setScissorRect (const SkIRect &) |
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void | bindTextures (const GrGeometryProcessor &, const GrSurfaceProxy *const geomProcTextures[], const GrPipeline &) |
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void | bindBuffers (sk_sp< const GrBuffer > indexBuffer, sk_sp< const GrBuffer > instanceBuffer, sk_sp< const GrBuffer > vertexBuffer, GrPrimitiveRestart=GrPrimitiveRestart::kNo) |
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void | draw (int vertexCount, int baseVertex) |
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void | drawIndexed (int indexCount, int baseIndex, uint16_t minIndexValue, uint16_t maxIndexValue, int baseVertex) |
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void | drawInstanced (int instanceCount, int baseInstance, int vertexCount, int baseVertex) |
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void | drawIndexedInstanced (int indexCount, int baseIndex, int instanceCount, int baseInstance, int baseVertex) |
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void | drawIndirect (const GrBuffer *drawIndirectBuffer, size_t bufferOffset, int drawCount) |
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void | drawIndexedIndirect (const GrBuffer *drawIndirectBuffer, size_t bufferOffset, int drawCount) |
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void | drawIndexPattern (int patternIndexCount, int patternRepeatCount, int maxPatternRepetitionsInIndexBuffer, int patternVertexCount, int baseVertex) |
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virtual void | inlineUpload (GrOpFlushState *, GrDeferredTextureUploadFn &)=0 |
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void | clear (const GrScissorState &scissor, std::array< float, 4 > color) |
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void | clearStencilClip (const GrScissorState &scissor, bool insideStencilMask) |
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void | executeDrawable (std::unique_ptr< SkDrawable::GpuDrawHandler >) |
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Definition at line 35 of file GrMockOpsRenderPass.h.