#include "flutter/shell/platform/linux/fl_renderer_gdk.h"
Go to the source code of this file.
◆ fl_renderer_gdk_class_init()
static void fl_renderer_gdk_class_init |
( |
FlRendererGdkClass * |
klass | ) |
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static |
Definition at line 48 of file fl_renderer_gdk.cc.
48 {
50
52 FL_RENDERER_CLASS(klass)->make_resource_current =
55}
static void fl_renderer_gdk_make_resource_current(FlRenderer *renderer)
static void fl_renderer_gdk_dispose(GObject *object)
static void fl_renderer_gdk_make_current(FlRenderer *renderer)
static void fl_renderer_gdk_clear_current(FlRenderer *renderer)
◆ fl_renderer_gdk_clear_current()
static void fl_renderer_gdk_clear_current |
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FlRenderer * |
renderer | ) |
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static |
◆ fl_renderer_gdk_create_contexts()
gboolean fl_renderer_gdk_create_contexts |
( |
FlRendererGdk * |
renderer, |
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GError ** |
error |
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) |
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fl_renderer_gdk_create_contexts: @renderer: an #FlRendererGdk. @error: (allow-none): #GError location to store the error occurring, or NULL to ignore.
Create rendering contexts.
Returns: TRUE if contexts were created, FALSE if there was an error.
Definition at line 66 of file fl_renderer_gdk.cc.
66 {
67 self->main_context = gdk_window_create_gl_context(
self->window,
error);
68 if (
self->main_context ==
nullptr) {
70 }
71 if (!gdk_gl_context_realize(
self->main_context,
error)) {
73 }
74
75 self->resource_context = gdk_window_create_gl_context(
self->window,
error);
76 if (
self->resource_context ==
nullptr) {
78 }
79 if (!gdk_gl_context_realize(
self->resource_context,
error)) {
81 }
82
84}
const uint8_t uint32_t uint32_t GError ** error
◆ fl_renderer_gdk_dispose()
static void fl_renderer_gdk_dispose |
( |
GObject * |
object | ) |
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static |
Definition at line 39 of file fl_renderer_gdk.cc.
39 {
40 FlRendererGdk*
self = FL_RENDERER_GDK(
object);
41
42 g_clear_object(&
self->main_context);
43 g_clear_object(&
self->resource_context);
44
45 G_OBJECT_CLASS(fl_renderer_gdk_parent_class)->dispose(object);
46}
◆ fl_renderer_gdk_get_context()
GdkGLContext * fl_renderer_gdk_get_context |
( |
FlRendererGdk * |
renderer | ) |
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fl_renderer_gdk_get_context: @renderer: an #FlRendererGdk.
Returns: the main context used for rendering.
Definition at line 86 of file fl_renderer_gdk.cc.
86 {
87 g_return_val_if_fail(FL_IS_RENDERER_GDK(
self),
nullptr);
88 return self->main_context;
89}
◆ fl_renderer_gdk_init()
static void fl_renderer_gdk_init |
( |
FlRendererGdk * |
self | ) |
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static |
◆ fl_renderer_gdk_make_current()
static void fl_renderer_gdk_make_current |
( |
FlRenderer * |
renderer | ) |
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static |
Definition at line 23 of file fl_renderer_gdk.cc.
23 {
24 FlRendererGdk*
self = FL_RENDERER_GDK(renderer);
25 gdk_gl_context_make_current(
self->main_context);
26}
◆ fl_renderer_gdk_make_resource_current()
static void fl_renderer_gdk_make_resource_current |
( |
FlRenderer * |
renderer | ) |
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static |
Definition at line 29 of file fl_renderer_gdk.cc.
29 {
30 FlRendererGdk*
self = FL_RENDERER_GDK(renderer);
31 gdk_gl_context_make_current(
self->resource_context);
32}
◆ fl_renderer_gdk_new()
FlRendererGdk * fl_renderer_gdk_new |
( |
GdkWindow * |
window | ) |
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Definition at line 59 of file fl_renderer_gdk.cc.
59 {
61 FL_RENDERER_GDK(g_object_new(fl_renderer_gdk_get_type(), nullptr));
64}