Flutter Engine
The Flutter Engine
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Path_addPath_3.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4// HASH=3a90a91030f7289d5df0671d342dbbad
5REG_FIDDLE(Path_addPath_3, 256, 160, false, 0) {
6void draw(SkCanvas* canvas) {
9 SkPath dest, path;
10 path.addOval({20, 20, 200, 120}, SkPathDirection::kCW, 1);
11 for (int i = 0; i < 6; i++) {
12 SkMatrix matrix;
13 matrix.reset();
14 matrix.setPerspX(i / 400.f);
15 dest.addPath(path, matrix);
16 }
17 canvas->drawPath(dest, paint);
18}
19} // END FIDDLE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void drawPath(const SkPath &path, const SkPaint &paint)
@ kStroke_Style
set to stroke geometry
Definition SkPaint.h:194
const Paint & paint
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60